Summon Chronicle Online

Summon Chronicle Online

目玉焼き

In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.

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Statistics

Chapters 14
Reading Time
29 min
Words 16,265
Sentences 1,453
Characters 32,111
Unique Words 2,984
1-Occurrence Words
1,525
Unique Kanji 1,112
1-Occurrence Kanji
263
Avg Word Difficulty 2.14
Avg Sentence Length 11.2

Word List (2,984 words)

WordFrequencyDifficulty
暴れ回る14.89
響き13.37
万人14.09
声をだす15.62
事ができる13.96
這い出る15.21
どちらにせよ14.08
緊迫感14.84
きょろきょろ14.26
とあって14.17
一つ目14.09
佐賀13.23
長め14.36
一度も13.58
物々しい14.54
今夜13.57
打つ13.38
示す13.10
食器13.99
削ぐ14.07
激突13.70
ちゃ12.92
鳴き声13.63
寂しい13.33
固定13.52
三分14.51
躍り出る14.50
切手13.64
返し13.12
守る12.66
寸前13.62
ふう13.64
ひたすら13.47
明ける14.20
華やか14.02
大群14.20
曰く13.58
フィールド13.70
せめて13.31
透明13.71
完成品14.70
列13.71
おかしい12.76
ええと13.61
何時もより13.79
ハイタッチ14.98
それでも12.43
自然13.04
弄る14.04
形成13.72
可惜13.37
教訓14.54
持っていく13.97
ぎゅっと13.79
実感13.48
ダメージを与える14.24
郡14.63
気配もない14.80
悩む13.16
まとめ14.00
専念14.00
ぼんやり13.52
タイプ13.22
行けない14.06
実現13.79
分厚い13.77
優先的14.42
急速13.88
確か12.92
襲撃13.23
真下13.15
近づく12.83
知名度14.50
基本的14.03
溶ける13.59
それとも13.02
注意13.10
飛び出し13.42
安心12.88
高13.14
お墨付き14.46
視力14.15
頑張って13.11
う12.61
狂う13.61
迫る13.06
労い14.32
聞き返す13.94
取13.79
ん12.09
との事13.24
ばっちり14.31
止める12.80
テロップ15.37
気力13.86
決まり13.89
民間14.38
戻し13.62
気持ち良い14.32
なにか用15.43

Showing 1401 - 1500 of 2,984 words