Summon Chronicle Online

Summon Chronicle Online

目玉焼き

In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.

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Statistics

Chapters 14
Reading Time
29 min
Words 16,265
Sentences 1,453
Characters 32,111
Unique Words 2,984
1-Occurrence Words
1,525
Unique Kanji 1,112
1-Occurrence Kanji
263
Avg Word Difficulty 2.14
Avg Sentence Length 11.2

Word List (2,984 words)

WordFrequencyDifficulty
襲撃13.23
お前ら13.22
引っかかり14.60
説明し13.29
強烈13.55
12.89
頼り13.53
杳として14.62
分かれ道14.65
伴う13.51
と言う物14.60
抵抗12.84
事実12.77
異色15.01
13.94
世界観14.46
覆う13.25
鳴き声13.63
逃れる13.70
感謝12.96
ありふれた14.39
13.48
分ける13.85
ビンゴ14.94
っぱなし13.91
逆戻り14.90
生まれたて14.79
戦力12.93
要約14.51
その事13.14
ミミズ14.57
加賀13.82
最終13.76
うわさ話15.62
13.29
12.98
群れ13.19
話し12.77
ことん15.46
やって行く14.61
返事12.98
迷う13.30
勿れ14.77
ガイド14.53
偉く14.20
可愛らしい13.32
淡い13.61
転がる13.20
建物13.04
神話13.86
どんどん13.33
スルー13.79
先導13.91
よしよし14.11
毀れる14.50
激突13.70
鮮烈14.55
是非とも13.92
事にする13.43
励ます14.23
ぶつける13.42
わざと13.56
今や13.63
軍事産業16.20
仕方が無い14.08
出迎える14.00
三分14.51
掘る13.59
パッシブ14.67
老人13.32
仕丁13.25
抱きかかえる14.72
勢い12.99
振り向く13.32
思う存分14.33
こりゃ又15.18
ぽっかり14.33
若しか14.45
岩壁14.36
なよ13.13
詳細13.48
串刺し14.34
多岐にわたる15.22
ずい14.62
調達13.94
不才14.98
自由に13.36
長め14.36
放物線14.64
事件13.20
飛ばし13.48
中には13.08
帰り際14.78
誘いに乗る15.43
祝福13.35
切れ13.38
常に13.18
歌い始める15.53
12.96
すげえ14.09

Showing 1401 - 1500 of 2,984 words