In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.
| Word | Frequency | Difficulty |
|---|---|---|
| 卒業 | 1 | 3.55 |
| 崩落 | 1 | 4.19 |
| 待った | 1 | 3.67 |
| げ | 1 | 3.36 |
| 首元 | 1 | 4.06 |
| 切れない | 1 | 3.53 |
| 切角 | 1 | 3.20 |
| 反射 | 1 | 3.76 |
| 隠す | 1 | 3.08 |
| 未だに | 1 | 3.45 |
| 買い取る | 1 | 3.91 |
| 確か | 1 | 2.92 |
| 僕達 | 1 | 3.61 |
| 好 | 1 | 3.55 |
| 就寝 | 1 | 4.30 |
| ふう | 1 | 3.64 |
| せめて | 1 | 3.31 |
| フィールド | 1 | 3.70 |
| 佇む | 1 | 3.81 |
| ワクワク | 1 | 4.10 |
| 雷撃 | 1 | 3.92 |
| 民間 | 1 | 4.38 |
| 苦悶 | 1 | 4.16 |
| 駄目元 | 1 | 5.07 |
| 寧 | 1 | 2.86 |
| こいつら | 1 | 3.37 |
| 及ぶ | 1 | 3.48 |
| 鉈目 | 1 | 4.24 |
| 対戦 | 1 | 3.82 |
| 停まる | 1 | 4.45 |
| 四人 | 1 | 3.29 |
| 美人 | 1 | 3.43 |
| 非常に | 1 | 2.99 |
| 握り | 1 | 3.58 |
| 残った | 1 | 3.31 |
| 子達 | 1 | 3.90 |
| 悪友 | 1 | 4.89 |
| でもある | 1 | 2.97 |
| 取 | 1 | 3.79 |
| 得手不得手 | 1 | 5.20 |
| そこまで | 1 | 2.73 |
| 驚愕 | 1 | 3.40 |
| 網子 | 1 | 4.59 |
| 良 | 1 | 3.62 |
| ええと | 1 | 3.61 |
| 面倒くさい | 1 | 3.66 |
| と言えば | 1 | 3.04 |
| 見つかる | 1 | 3.09 |
| 早見 | 1 | 5.42 |
| 様子を見る | 1 | 3.98 |
| スイッチ | 1 | 3.98 |
| 大量生産 | 1 | 4.59 |
| 達し | 1 | 3.97 |
| 突っ込む | 1 | 3.15 |
| 言い終わる | 1 | 4.50 |
| 劈く | 1 | 4.62 |
| 強制的 | 1 | 3.82 |
| 怖い | 1 | 2.81 |
| 整った | 1 | 3.72 |
| 佐賀 | 1 | 3.23 |
| 何なの | 1 | 3.66 |
| 一方的 | 1 | 3.57 |
| 確信 | 1 | 3.21 |
| 選ぶ | 1 | 2.84 |
| 無事に | 1 | 3.37 |
| ふむ | 1 | 3.03 |
| 劣る | 1 | 3.59 |
| ターゲット | 1 | 4.10 |
| 急に | 1 | 3.14 |
| 男勝り | 1 | 5.12 |
| 仮 | 1 | 3.86 |
| 技 | 1 | 3.10 |
| 引っかかり | 1 | 4.60 |
| 幼芽 | 1 | 3.74 |
| 担い | 1 | 3.71 |
| 嗄れる | 1 | 4.58 |
| 結局 | 1 | 2.91 |
| 軍団 | 1 | 3.66 |
| どちらにせよ | 1 | 4.08 |
| ては | 1 | 2.43 |
| 逃れる | 1 | 3.70 |
| 冒険 | 1 | 3.54 |
| そんな訳で | 1 | 3.69 |
| 煮詰める | 1 | 4.83 |
| やり | 1 | 3.43 |
| 預ける | 1 | 3.74 |
| 次々に | 1 | 3.79 |
| 栄え | 1 | 4.57 |
| バタン | 1 | 4.76 |
| いけない | 1 | 2.71 |
| 右 | 1 | 3.20 |
| 主な | 1 | 3.97 |
| 鵝毛 | 1 | 3.85 |
| 一斉に | 1 | 3.36 |
| 多岐にわたる | 1 | 5.22 |
| ノンプレイヤーキャラクター | 1 | 5.54 |
| ラッシュ | 1 | 4.41 |
| 断片的 | 1 | 4.63 |
| 守る | 1 | 2.66 |
| 構う | 1 | 3.29 |
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