In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.
| Word | Frequency | Difficulty |
|---|---|---|
| よな | 2 | 2.69 |
| 露店 | 2 | 3.85 |
| 多分 | 2 | 2.94 |
| 一匹 | 2 | 3.41 |
| 進路 | 2 | 3.84 |
| 死ぬ | 2 | 2.49 |
| 割れる | 2 | 3.74 |
| 変てこ | 2 | 5.38 |
| 高さ | 2 | 3.36 |
| 避ける | 2 | 3.08 |
| そうして | 2 | 2.85 |
| 鹿 | 2 | 3.80 |
| その度 | 2 | 3.84 |
| 伏す | 2 | 4.60 |
| 移行 | 2 | 4.06 |
| 上昇 | 2 | 3.21 |
| 大量 | 2 | 3.06 |
| 疲れ | 2 | 3.16 |
| その先 | 2 | 3.57 |
| 以外 | 2 | 2.55 |
| 戦法 | 2 | 4.08 |
| つつも | 2 | 3.23 |
| 事になる | 2 | 2.71 |
| 的 | 2 | 2.51 |
| うん | 2 | 2.39 |
| 呉れ手 | 2 | 2.75 |
| さてと | 2 | 4.13 |
| 向こう側 | 2 | 3.66 |
| 村 | 2 | 2.56 |
| 魔法陣 | 2 | 3.14 |
| 仕方ない | 2 | 2.99 |
| 二十 | 2 | 3.34 |
| 度に | 2 | 3.36 |
| こん | 2 | 3.58 |
| 二曹 | 2 | 3.26 |
| 役に立つ | 2 | 3.45 |
| デメリット | 2 | 4.08 |
| 醍醐味 | 2 | 4.77 |
| 踏み入れる | 2 | 3.82 |
| 息 | 2 | 2.82 |
| ナイス | 2 | 4.22 |
| 感想 | 2 | 3.18 |
| 見た目 | 2 | 3.08 |
| 模 | 2 | 4.01 |
| 噛み付く | 2 | 4.12 |
| 変化 | 2 | 2.90 |
| 時の | 2 | 2.80 |
| 加勢 | 2 | 4.26 |
| 物量 | 2 | 4.43 |
| 逃げる | 2 | 2.85 |
| 睨む | 2 | 3.25 |
| 一次 | 2 | 4.69 |
| 当て | 2 | 3.21 |
| 交ず | 2 | 2.82 |
| つもり | 2 | 2.48 |
| 頃 | 2 | 2.85 |
| 伸びをする | 2 | 4.75 |
| 庫内 | 2 | 3.22 |
| そん | 2 | 4.06 |
| 値 | 2 | 2.50 |
| 認識 | 2 | 3.06 |
| 売る | 2 | 2.92 |
| 戦 | 2 | 2.90 |
| そちら | 2 | 3.02 |
| いける | 2 | 3.19 |
| なるべく早く | 2 | 4.49 |
| 座る | 2 | 2.78 |
| 一日 | 2 | 3.24 |
| 微笑む | 2 | 3.01 |
| 3人 | 2 | 3.32 |
| 最大限 | 2 | 3.89 |
| 首 | 2 | 2.55 |
| 丁度良い | 2 | 4.17 |
| 容姿 | 2 | 3.46 |
| 程に | 2 | 3.01 |
| 有り難うございました | 2 | 3.41 |
| 描く | 2 | 3.10 |
| 利用 | 2 | 2.98 |
| 本来なら | 2 | 3.43 |
| イメージ | 2 | 3.19 |
| 試用期間 | 2 | 5.70 |
| んじゃ | 2 | 2.56 |
| 興奮 | 2 | 3.38 |
| 人骨 | 2 | 5.06 |
| 耐える | 2 | 3.10 |
| 塗工 | 2 | 4.13 |
| 余る | 2 | 3.72 |
| これなら | 2 | 3.45 |
| ところで | 2 | 2.57 |
| 13 | 2 | 3.87 |
| 逃げ | 2 | 3.21 |
| もん | 2 | 2.71 |
| 振動 | 2 | 3.60 |
| オンラインゲーム | 2 | 4.96 |
| 狙う | 2 | 2.89 |
| 休日 | 2 | 3.94 |
| 唯一 | 2 | 3.27 |
| 破壊力 | 2 | 3.93 |
| 起動 | 2 | 3.54 |
| もし | 2 | 2.64 |
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