Summon Chronicle Online

Summon Chronicle Online

目玉焼き

In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.

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Statistics

Chapters 14
Reading Time
29 min
Words 16,265
Sentences 1,453
Characters 32,111
Unique Words 2,984
1-Occurrence Words
1,525
Unique Kanji 1,112
1-Occurrence Kanji
263
Avg Word Difficulty 2.14
Avg Sentence Length 11.2

Word List (2,984 words)

WordFrequencyDifficulty
傷み14.61
削ぐ14.07
それとも13.02
クリティカルヒット15.12
共働き15.43
早めに13.70
にて13.20
侮る13.98
王道14.45
ふふ13.38
了承13.62
跳ね13.85
無課金15.97
叩打14.61
声をだす15.62
家内14.35
でもない12.85
怯える13.71
ドーム状14.80
打ち抜く14.58
撃たれる15.01
逆らう13.71
打ち抜き15.38
決める12.93
崩落14.19
記録13.45
タコ14.20
ご飯13.33
決定13.43
誘いに乗る15.43
度目13.68
出回る14.12
他に13.02
何と13.05
おーい14.00
転移12.83
無きゃ13.95
喜ぶ13.26
収まり14.23
幅13.80
下げる13.28
震える13.32
今では13.48
冒険13.54
大先輩15.31
強制的13.82
知名度14.50
番13.26
明るい13.19
受け取り13.68
蹴る13.28
なにか用15.43
高13.14
ネット上15.08
有利13.63
ゼリー14.45
透明13.71
重低音14.88
腹13.05
段階13.40
ふむ13.03
出ていく13.96
入り13.18
引きつける14.71
歓迎13.56
正直12.91
多人数14.90
現在12.87
紙13.20
伊和13.96
取っ13.00
割れた卵16.45
奔流14.12
背13.00
拘束13.37
中へ入る14.90
2013.34
背負う13.31
迷う13.30
せめて13.31
てっきり13.79
とる13.14
気にしない13.68
リアル13.72
串刺し14.34
要約14.51
飛ばし13.48
近づき13.85
稼げる13.86
地核15.15
決まり13.89
平均的14.42
商売13.44
事件13.20
1ヶ月14.46
南京錠15.33
美味しそう13.73
ものを12.71
口を開く13.33
子達13.90

Showing 1601 - 1700 of 2,984 words