In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.
| Word | Frequency | Difficulty |
|---|---|---|
| まともに | 2 | 3.42 |
| 段々 | 2 | 3.84 |
| それより | 2 | 3.35 |
| 頃 | 2 | 2.85 |
| 一本道 | 2 | 4.50 |
| 一回 | 2 | 3.50 |
| そうして | 2 | 2.85 |
| 村 | 2 | 2.56 |
| 跡形も無く | 2 | 5.20 |
| 洗い物 | 2 | 4.73 |
| 鈍い | 2 | 3.68 |
| って言う | 2 | 2.83 |
| 一端 | 2 | 4.01 |
| ねー | 2 | 2.79 |
| 距離 | 2 | 2.79 |
| 構え | 2 | 3.16 |
| 有り難い | 2 | 3.38 |
| 尽くす | 2 | 3.43 |
| 可能性 | 2 | 2.61 |
| 購入 | 2 | 3.40 |
| 伸ばす | 2 | 3.00 |
| 実は | 2 | 2.91 |
| じっと | 2 | 3.19 |
| もつ | 2 | 3.52 |
| 低い | 2 | 2.95 |
| 指 | 2 | 2.96 |
| こん | 2 | 3.58 |
| 上がり | 2 | 3.47 |
| 孵化 | 2 | 4.59 |
| 存分に | 2 | 3.83 |
| 飛ばす | 2 | 3.20 |
| 13 | 2 | 3.87 |
| 所持 | 2 | 3.81 |
| 同期 | 2 | 4.22 |
| 朝食 | 2 | 3.36 |
| 二曹 | 2 | 3.26 |
| 無事 | 2 | 3.09 |
| お店 | 2 | 3.48 |
| 羽 | 2 | 3.24 |
| 意味 | 2 | 2.49 |
| 名前をつける | 2 | 5.16 |
| よな | 2 | 2.69 |
| 強 | 2 | 3.39 |
| どこか | 2 | 2.70 |
| 割れる | 2 | 3.74 |
| サイズ | 2 | 3.36 |
| 半分 | 2 | 3.03 |
| 狩る | 2 | 3.44 |
| にして | 2 | 2.30 |
| 整える | 2 | 3.55 |
| 時の | 2 | 2.80 |
| 伐つ | 2 | 4.82 |
| 炸裂 | 2 | 3.88 |
| 度に | 2 | 3.36 |
| 出来れば | 2 | 3.04 |
| 超える | 2 | 3.25 |
| 下ろす | 2 | 3.29 |
| わけでは無い | 2 | 2.90 |
| ランダム | 2 | 4.23 |
| 色んな | 2 | 3.36 |
| 呉れ手 | 2 | 2.75 |
| 短め | 2 | 4.37 |
| デフォルメ | 2 | 4.77 |
| 不気味 | 2 | 3.60 |
| 一番目 | 2 | 4.71 |
| 発する | 2 | 3.43 |
| 閉じる | 2 | 3.13 |
| 口にする | 2 | 3.30 |
| 変わらない | 2 | 3.12 |
| 言える | 2 | 2.62 |
| 直後 | 2 | 3.18 |
| もん | 2 | 2.71 |
| 残り | 2 | 3.10 |
| 意外 | 2 | 3.21 |
| 戦 | 2 | 2.90 |
| に依る | 2 | 2.76 |
| 物量 | 2 | 4.43 |
| その調子 | 2 | 4.64 |
| 中々 | 2 | 2.84 |
| うん | 2 | 2.39 |
| ファイア | 2 | 4.04 |
| 5 | 2 | 2.89 |
| 3人 | 2 | 3.32 |
| 浮かび上がる | 2 | 3.66 |
| 結界 | 2 | 2.91 |
| 一定 | 2 | 3.46 |
| んじゃ | 2 | 2.56 |
| 会話 | 2 | 2.82 |
| とどめを刺す | 2 | 4.88 |
| 狙う | 2 | 2.89 |
| アクティブ | 2 | 4.03 |
| 切れる | 2 | 3.26 |
| 開け | 2 | 3.07 |
| 多く | 2 | 2.66 |
| 人達 | 2 | 3.16 |
| 気配 | 2 | 2.79 |
| 微笑む | 2 | 3.01 |
| それじゃ | 2 | 3.39 |
| 仕留める | 2 | 3.40 |
| 効率 | 2 | 3.59 |
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