Summon Chronicle Online

Summon Chronicle Online

目玉焼き

In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.

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Statistics

Chapters 14
Reading Time
29 min
Words 16,265
Sentences 1,453
Characters 32,111
Unique Words 2,984
1-Occurrence Words
1,525
Unique Kanji 1,112
1-Occurrence Kanji
263
Avg Word Difficulty 2.14
Avg Sentence Length 11.2

Word List (2,984 words)

WordFrequencyDifficulty
一切13.13
はっと13.91
13.79
取っ13.00
夕方13.59
裏技14.79
特別13.12
でしょ13.03
締める14.45
特徴13.47
得手不得手15.20
会社13.72
持ち出し14.20
優先的14.42
命令13.05
引っ張る13.35
叩打14.61
そこから13.10
今だに13.86
可惜13.37
仲いい14.99
注ぎ込む14.06
おかしい12.76
頼り13.53
使徒13.45
スキンシップ14.53
いけ13.59
昨夜13.52
数段14.49
出し値13.94
紙一重14.33
きょろきょろ14.26
スラッシュ14.44
散乱14.36
減少14.04
自分で12.97
隠す13.08
担い13.71
ほんの13.64
ボス戦14.58
13.39
ガリガリ14.42
イラッと14.57
二手14.46
甲斐13.92
以って13.74
現在12.87
向き13.61
緊迫感14.84
ずい14.62
様子を見る13.98
厄介13.27
長所14.41
あの人13.29
五つ14.03
世間13.83
土煙14.12
毛皮13.69
観察13.29
光り輝く14.10
ぎゅっと13.79
出現13.22
ミミズ14.57
満面14.31
に備えて13.91
適当13.17
謂れ13.88
テーブル13.02
逃れる13.70
打ち抜き15.38
12.86
落石15.04
躍り15.25
ってな13.50
13.85
出迎える14.00
おー13.71
どう見ても13.66
水球14.28
13.22
お願い12.92
と思うと13.73
切角13.20
邪魔13.00
眼下13.96
中たる14.21
引退13.95
赤髪14.15
並べる13.53
無意識13.59
抱きかかえる14.72
を以って13.39
無料14.09
12.95
青ざめる13.86
言いながら13.25
往って来い15.89
反射13.76
少なくとも13.05
付く12.78

Showing 1701 - 1800 of 2,984 words