In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.
| Word | Frequency | Difficulty |
|---|---|---|
| 観光 | 2 | 3.96 |
| 事になる | 2 | 2.71 |
| 炸裂 | 2 | 3.88 |
| 振動 | 2 | 3.60 |
| こう | 2 | 2.92 |
| その先 | 2 | 3.57 |
| 逃げる | 2 | 2.85 |
| 直撃 | 2 | 3.54 |
| ここから | 2 | 3.14 |
| 冷や汗 | 2 | 3.78 |
| 心行くまで | 2 | 5.33 |
| 一部 | 2 | 3.02 |
| お化け屋敷 | 2 | 4.88 |
| 跡形も無く | 2 | 5.20 |
| 紹介 | 2 | 3.20 |
| 耐久力 | 2 | 4.33 |
| 13 | 2 | 3.87 |
| 共通 | 2 | 3.78 |
| もし | 2 | 2.64 |
| 如何に | 2 | 3.55 |
| 不気味 | 2 | 3.60 |
| 整える | 2 | 3.55 |
| もん | 2 | 2.71 |
| 具現化 | 2 | 4.33 |
| 呼び | 2 | 3.57 |
| 付き合い | 2 | 3.50 |
| この中 | 2 | 3.83 |
| マップ | 2 | 3.54 |
| 採る | 2 | 3.99 |
| 髪 | 2 | 2.71 |
| 庫内 | 2 | 3.22 |
| お店 | 2 | 3.48 |
| 警戒 | 2 | 2.92 |
| よな | 2 | 2.69 |
| 封印 | 2 | 3.23 |
| つもり | 2 | 2.48 |
| 開け | 2 | 3.07 |
| 違い | 2 | 2.95 |
| 有り難うございました | 2 | 3.41 |
| 以外 | 2 | 2.55 |
| 思い | 2 | 2.61 |
| ほら | 2 | 3.02 |
| 負け | 2 | 3.20 |
| 軽い | 2 | 2.69 |
| 僕ら | 2 | 3.51 |
| 値 | 2 | 2.50 |
| 息 | 2 | 2.82 |
| 有り難い | 2 | 3.38 |
| そうして | 2 | 2.85 |
| 抔 | 2 | 2.04 |
| 収まる | 2 | 3.44 |
| 疑問 | 2 | 2.92 |
| 頃 | 2 | 2.85 |
| 呉れ手 | 2 | 2.75 |
| 姿見 | 2 | 4.70 |
| 天井 | 2 | 3.32 |
| 明け | 2 | 3.88 |
| かよ | 2 | 3.36 |
| 地 | 2 | 2.92 |
| 何はともあれ | 2 | 4.33 |
| 調子 | 2 | 3.23 |
| 強 | 2 | 3.39 |
| 人達 | 2 | 3.16 |
| 下ろす | 2 | 3.29 |
| ほっと | 2 | 3.51 |
| 向こう側 | 2 | 3.66 |
| 響く | 2 | 3.00 |
| ランダム | 2 | 4.23 |
| 多 | 2 | 3.46 |
| と言うと | 2 | 3.52 |
| 封じる | 2 | 3.58 |
| 目の色 | 2 | 4.26 |
| 受け手 | 2 | 4.78 |
| 二季 | 2 | 3.99 |
| 上手く | 2 | 2.88 |
| オンラインゲーム | 2 | 4.96 |
| もの | 2 | 1.96 |
| 凶悪 | 2 | 3.76 |
| 睨む | 2 | 3.25 |
| 見た目 | 2 | 3.08 |
| ナイス | 2 | 4.22 |
| 上げる | 2 | 2.58 |
| ねー | 2 | 2.79 |
| 主 | 2 | 2.62 |
| 景色 | 2 | 3.49 |
| さてと | 2 | 4.13 |
| 見様 | 2 | 3.25 |
| まともに | 2 | 3.42 |
| 火球 | 2 | 3.87 |
| 手段 | 2 | 3.10 |
| 取る | 2 | 2.69 |
| イメージ | 2 | 3.19 |
| この先 | 2 | 3.52 |
| 模 | 2 | 4.01 |
| 轟音 | 2 | 3.79 |
| 場合 | 2 | 2.60 |
| 一回 | 2 | 3.50 |
| 奉加 | 2 | 2.99 |
| って言う | 2 | 2.83 |
| 面 | 2 | 3.13 |
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