In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.
| Word | Frequency | Difficulty |
|---|---|---|
| 北 | 20 | 1.89 |
| 二人 | 19 | 2.19 |
| 確認 | 19 | 2.44 |
| しまう | 19 | 2.03 |
| 良い | 19 | 2.17 |
| 全て | 19 | 2.32 |
| スライム | 19 | 3.32 |
| アイテム | 19 | 2.88 |
| では | 19 | 1.75 |
| クエスト | 19 | 3.39 |
| 力 | 18 | 2.15 |
| 俺 | 18 | 1.41 |
| 世界 | 18 | 2.18 |
| 終わる | 18 | 2.44 |
| ない | 18 | 1.61 |
| 言葉 | 18 | 1.96 |
| 姿 | 18 | 2.21 |
| 向かう | 18 | 2.31 |
| 声 | 17 | 2.02 |
| よう | 17 | 2.31 |
| たり | 17 | 2.26 |
| あの | 17 | 2.00 |
| 一緒に | 17 | 2.46 |
| として | 17 | 1.89 |
| けど | 17 | 1.79 |
| 丈 | 17 | 1.71 |
| 2 | 17 | 2.65 |
| 饅頭 | 17 | 4.31 |
| さん | 17 | 1.77 |
| 実装 | 17 | 4.59 |
| 分け | 16 | 2.31 |
| 回復 | 16 | 2.68 |
| 再び | 16 | 2.75 |
| 放つ | 16 | 2.58 |
| のか | 16 | 1.74 |
| ここ | 16 | 2.11 |
| 同時に | 16 | 2.65 |
| 遊ぶ | 16 | 3.13 |
| 次 | 16 | 2.53 |
| 俊敏 | 15 | 4.05 |
| 場所 | 15 | 2.27 |
| これは | 15 | 2.28 |
| 彼女 | 15 | 1.98 |
| 魔力 | 15 | 2.17 |
| 新 | 15 | 3.32 |
| とは | 15 | 1.95 |
| 無い | 15 | 2.25 |
| くれる | 15 | 1.97 |
| 爪 | 15 | 3.21 |
| 大きく | 15 | 2.61 |
| 今日 | 15 | 2.61 |
| 余り | 15 | 2.47 |
| 大きな | 15 | 2.50 |
| 高い | 15 | 2.51 |
| 森 | 14 | 2.48 |
| 設定 | 14 | 3.32 |
| それじゃあ | 14 | 3.25 |
| 出切る | 14 | 2.24 |
| 様に | 14 | 1.76 |
| 先ほど | 14 | 2.88 |
| 行く | 14 | 1.99 |
| そんな | 14 | 1.84 |
| 先ずは | 14 | 2.86 |
| 見 | 14 | 1.96 |
| らしい | 14 | 2.54 |
| よし | 14 | 2.94 |
| 準備 | 14 | 2.67 |
| 話 | 13 | 1.96 |
| 目の前 | 13 | 2.63 |
| 確かに | 13 | 2.39 |
| 作る | 13 | 2.24 |
| 君 | 13 | 2.19 |
| にも | 13 | 2.03 |
| 皆 | 13 | 2.30 |
| 前に | 13 | 2.25 |
| それに | 13 | 2.23 |
| 足 | 13 | 2.57 |
| 約束 | 13 | 3.02 |
| 出し | 13 | 2.32 |
| 狼 | 13 | 3.02 |
| システム | 13 | 3.51 |
| 光 | 13 | 2.41 |
| 坑道 | 13 | 4.06 |
| 矢 | 13 | 2.93 |
| 目 | 13 | 1.99 |
| 持つ | 13 | 2.02 |
| 攻撃力 | 13 | 3.62 |
| 戦闘 | 13 | 2.51 |
| 方 | 12 | 1.96 |
| 通路 | 12 | 3.23 |
| 明日 | 12 | 2.80 |
| これから | 12 | 2.69 |
| 楽しい | 12 | 2.76 |
| 名前 | 12 | 2.51 |
| 出来る | 12 | 2.15 |
| 時に | 12 | 2.57 |
| 歩く | 12 | 2.65 |
| 召喚 | 12 | 2.63 |
| 障壁 | 12 | 3.46 |
| せ | 12 | 2.05 |
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