Summon Chronicle Online

Summon Chronicle Online

目玉焼き

In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.

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Statistics

Chapters 14
Reading Time
29 min
Words 16,265
Sentences 1,453
Characters 32,111
Unique Words 2,984
1-Occurrence Words
1,525
Unique Kanji 1,112
1-Occurrence Kanji
263
Avg Word Difficulty 2.14
Avg Sentence Length 11.2

Word List (2,984 words)

WordFrequencyDifficulty
予想以上13.93
ずっと12.68
抱きかかえる14.72
当分14.15
ちょっと見14.66
手負い13.20
屋外14.41
別に12.69
塀14.19
切れない13.53
心配12.58
一足先14.46
慣れる13.12
目玉14.13
組13.29
妄動14.36
回し13.38
原13.91
長期戦14.50
ま12.85
補足13.96
出向く13.83
ラッシュ14.41
大先輩15.31
肘13.85
と言うのも13.18
良くやった14.11
費やす14.01
不穏13.93
ばっちり14.31
諦め13.28
到着13.05
疑う13.25
是非13.36
穿つ14.10
横13.21
目当て13.87
差異14.32
串刺し14.34
意図13.39
列13.71
怒り12.96
然も13.66
ガイド14.53
小人14.07
試し13.38
遅れ13.37
進行13.82
核13.41
バウンド14.81
数多13.88
運営13.53
着ける13.43
お先に失礼します15.44
翻弄14.13
頭に入れる16.16
区切る14.21
引退13.95
時間の問題14.12
早見15.42
計画を立てる15.28
要13.50
受ける12.66
事が無い14.25
鳥13.14
荷13.94
カタカタ14.62
ウサギ13.75
一区14.99
ダメージを与える14.24
誇る13.46
言いながら13.25
脅威13.41
出来上がる13.64
何時になく14.31
という訳だ13.52
怖い12.81
何時もより13.79
歪める13.66
訴え13.74
型13.01
得る12.82
山12.98
情報不足15.15
と思うと13.73
ないか12.68
佇む13.81
命令を下す14.75
無きゃ13.95
ならでは14.24
蟹13.81
自由13.33
砕けた14.08
合間13.95
冗談13.17
出てくる13.14
迫る13.06
困る12.85
発想13.73
度目13.68

Showing 2001 - 2100 of 2,984 words