Summon Chronicle Online

Summon Chronicle Online

目玉焼き

In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.

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Statistics

Chapters 14
Reading Time
29 min
Words 16,265
Sentences 1,453
Characters 32,111
Unique Words 2,984
1-Occurrence Words
1,525
Unique Kanji 1,112
1-Occurrence Kanji
263
Avg Word Difficulty 2.14
Avg Sentence Length 11.2

Word List (2,984 words)

WordFrequencyDifficulty
時間つぶし15.39
取り13.16
アクションゲーム15.64
併せて13.96
これでも13.60
物々しい14.54
近づき13.85
涙ながら14.70
行ける13.40
分厚い13.77
無料14.09
毛皮13.69
防ぐ13.23
二佐12.98
オーケー14.54
ばっかり13.54
軌跡14.21
13.80
ぽっかり14.33
上限14.22
現時点13.85
うわっ13.72
12.51
打ち抜き15.38
カタカタ14.62
じゃーん14.93
売れる13.55
お馴染み14.43
安直14.71
どう見ても13.66
お待たせしました13.96
を以って13.39
遊び13.37
多人数14.90
視線12.32
佐賀13.23
13.21
目当て13.87
お墨付き14.46
装置13.56
無しに13.75
伝染る15.00
反響14.30
と言えば13.04
訴え13.74
走り13.44
疑う13.25
世間話14.17
頑張る13.15
手負い13.20
テロップ15.37
気持ち12.61
外見13.45
生活12.93
決して12.91
弾く13.37
着ける13.43
付け加える14.02
事件13.20
決める12.93
素直13.05
13.28
ゲー14.92
パッシブ14.67
森の奥14.09
付与13.45
要約14.51
13.69
たった13.33
たし13.84
好き12.59
注ぎ込む14.06
とあって14.17
長期戦14.50
13.74
真下13.15
情報端末15.70
他端15.13
12.89
八つ手14.26
翌日13.38
姿を消す14.44
出来上がる13.64
はっと13.91
ドーム状14.80
最終13.76
暇な時15.10
接続る14.21
響き13.37
ちまちま14.60
寸分違わず15.11
豪快13.96
かもしれん13.52
区切る14.21
折れる13.58
まとめ14.00
越え13.58
怒り12.96
ふう13.64
げっ14.25

Showing 2301 - 2400 of 2,984 words