Summon Chronicle Online

Summon Chronicle Online

目玉焼き

In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.

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Statistics

Chapters 14
Reading Time
29 min
Words 16,265
Sentences 1,453
Characters 32,111
Unique Words 2,984
1-Occurrence Words
1,525
Unique Kanji 1,112
1-Occurrence Kanji
263
Avg Word Difficulty 2.14
Avg Sentence Length 11.2

Word List (2,984 words)

WordFrequencyDifficulty
綺麗42.92
丸で42.60
相性43.63
先頭43.48
こいつ42.74
ガイドブック45.46
43.33
甲羅44.16
思い出す42.70
際に43.24
浮かべる42.57
戦う42.55
至る所44.49
に従い43.80
いつも通り43.43
こっち42.61
自身42.69
インターフェース45.53
52.69
必要52.28
削れる54.31
何度も52.93
終わり53.06
瞬間52.61
いい52.05
出る52.34
解放53.11
同じよう53.06
やっと53.21
魅力53.70
押す53.40
ログイン53.97
現れる52.76
しっかり52.79
お兄ちゃん53.29
52.86
53.55
所で53.30
能力値54.21
52.93
へと52.14
広がる53.00
事が出来る53.66
頼む52.70
殿52.18
かけ声54.95
喚ぶ54.61
慌てる52.84
52.66
やろう53.16
楽しむ53.09
53.12
集め53.13
ロック53.59
以降53.32
どんな52.69
進む52.84
凄く53.11
受け52.61
シェルター54.57
駆け寄る53.41
唐名52.55
方針53.57
タイトル53.97
52.57
変え53.14
欲しい52.46
笑う52.45
静かに53.02
すれば52.59
52.43
空間52.91
武器52.61
竟に53.29
二つ53.04
としては52.66
火力53.75
変わる52.75
と言い52.96
その中53.17
とする52.60
因に52.87
増える52.87
とは言え52.60
哭く52.05
流石に52.63
片付け53.60
襲いかかる53.59
感覚52.95
分かる52.00
プレイ53.85
立つ52.58
ちゃう52.74
説明52.63
進んで53.07
山脈53.71
その時52.75
大きい52.90
52.87
恐らく52.72

Showing 2401 - 2500 of 2,984 words