Summon Chronicle Online

Summon Chronicle Online

目玉焼き

In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.

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Statistics

Chapters 14
Reading Time
29 min
Words 16,265
Sentences 1,453
Characters 32,111
Unique Words 2,984
1-Occurrence Words
1,525
Unique Kanji 1,112
1-Occurrence Kanji
263
Avg Word Difficulty 2.14
Avg Sentence Length 11.2

Word List (2,984 words)

WordFrequencyDifficulty
なんです12.80
勝つ13.07
カバー14.03
逞しい13.99
だったら12.90
記す13.70
稼げる13.86
遅れ13.37
合間13.95
12.68
来い13.52
恩恵13.87
まとめ14.00
所が13.12
杳として14.62
実感13.48
12.73
四端13.17
危うく13.97
様子を見る13.98
折れる13.58
答え12.75
流行13.97
加えて13.46
安全地帯14.52
チャイム14.42
ひび14.67
開かれる14.09
でもない12.85
抱きとめる14.70
自体13.10
分かれ道14.65
持ち前14.60
13.20
押していく15.27
上す13.95
出来上がる13.64
現れ13.42
持ち出し14.20
仄か14.02
13.89
気持ち良い14.32
知れ渡る14.22
抱きかかえる14.72
外見13.45
眠りにつく14.71
一軒14.39
子供12.60
甘い13.09
急速13.88
基準13.71
変更13.44
配信14.47
えー13.52
辛い13.16
重さ13.66
譲り受け15.33
13.47
ばっちい14.68
隠す13.08
通り魔14.76
ウサギ13.75
開拓13.76
国内13.61
四日13.94
掻き13.88
声をだす15.62
戻す13.27
ときめく14.52
参加型15.76
何と13.05
引き連れる13.77
トロッコ14.89
逆らう13.71
みたく14.18
げっ14.25
得る12.82
誘導13.59
タイプ13.22
越え13.58
そこで12.74
取り13.16
手を休める15.43
我鳴る14.62
現時点13.85
砕けた14.08
努める14.24
各地13.69
面倒くさい13.66
胴体13.61
はっ12.79
13.75
散歩13.81
聞き返す13.94
スキンシップ14.53
取っ13.00
道具13.19
12.87
数多13.88
曰く13.58

Showing 2401 - 2500 of 2,984 words