Summon Chronicle Online

Summon Chronicle Online

目玉焼き

In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.

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Statistics

Reading Time
401 min
Words 16,265
Sentences 1,453
Characters 32,111
Unique Words 2,984
1-Occurrence Words
1,525
Unique Kanji 1,112
1-Occurrence Kanji
263
Avg Word Difficulty 2.14
Avg Sentence Length 11.2

Word List (2,984 words)

WordFrequencyDifficulty
歓迎13.56
開かれる14.09
用いる13.37
豪華13.71
調べ上げる15.57
適当13.17
13.39
印象13.24
眩く14.90
通う13.42
付け加える14.02
調達13.94
知り合い13.31
いけ13.59
組み込む13.88
無料14.09
万が一13.50
ガイド14.53
今晩は14.16
無課金15.97
あっさり13.15
何個14.40
格好いい13.76
売れる13.55
口を開く13.33
までなら14.37
ええと13.61
祝福13.35
からっきし15.03
集め始める15.67
丁度13.59
喪男13.60
待機13.37
長期戦14.50
出ていく13.96
乗る12.77
切らす14.11
計算13.48
抵抗12.84
けども13.93
12.13
頭に入れる16.16
入れ替える14.40
両親13.20
世界全体15.14
消え去る13.85
最中13.38
バタン14.76
ありがと13.60
電気14.05
男勝り15.12
お言葉13.77
ニードル14.78
手相13.52
あの人13.29
震える13.32
第一13.13
抱え13.09
連日14.25
尋ね13.43
下げる13.28
生まれる13.03
脳内13.72
1113.88
暴れ回る14.89
余りにも13.24
言わんばかり13.50
電子的15.71
13.74
感嘆13.80
完成度14.49
合う12.87
緊迫感14.84
軽減14.04
何にせよ13.96
これまで13.00
12.98
ばかりに13.19
全面14.45
14.63
待ち13.69
13.13
追い込む13.88
寄せ13.32
し始める14.01
収穫13.65
中には13.08
ご馳走さま14.62
片付ける13.82
不安げ14.21
携帯端末14.97
方法12.86
確率13.74
その内13.39
無きゃ13.95
散り散り14.60
こっから14.55
13.48
7つ14.86
言い終わる14.50

Showing 2601 - 2700 of 2,984 words