Summon Chronicle Online

Summon Chronicle Online

目玉焼き

In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.

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Statistics

Chapters 14
Reading Time
29 min
Words 16,265
Sentences 1,453
Characters 32,111
Unique Words 2,984
1-Occurrence Words
1,525
Unique Kanji 1,112
1-Occurrence Kanji
263
Avg Word Difficulty 2.14
Avg Sentence Length 11.2

Word List (2,984 words)

WordFrequencyDifficulty
割る13.54
助言13.85
突き上げる14.28
開かれる14.09
野中13.48
衣装13.47
相まって14.02
蹴る13.28
のたうち回る14.53
仕返す16.19
諦め13.28
引きずり14.25
帰り13.48
13.57
その間13.25
手を伸ばす13.83
五倍14.63
迷う13.30
便り14.55
そこら13.97
すいません13.67
気になる13.19
13.81
はっと13.91
誰一人として14.23
値切る14.79
莫大13.88
串刺し14.34
12.33
13.39
それとも13.02
光り輝く14.10
これでも13.60
咆哮13.55
叩打14.61
座り込む13.74
ふむ13.03
下がる13.19
事ができる13.96
背丈14.08
巻き上げ14.33
情報端末15.70
最先端14.69
13.05
厳しい13.06
13.94
女性らしい14.61
努める14.24
寂しい13.33
先輩12.70
貸し13.38
様子を見る13.98
帰り際14.78
現時点13.85
鳴りっぱなし15.14
結局12.91
押し13.46
覆う13.25
形態13.93
要約14.51
尋ね13.43
発想13.73
商売13.44
12.96
までなら14.37
生み出す13.25
スペース13.70
確率13.74
位置12.95
事がない13.27
持ち前14.60
単調14.45
若しかして13.01
焼く13.28
目を向ける13.73
バタン14.76
実際は13.72
早めに13.70
破れ14.25
整った13.72
町中14.30
14.36
じゃーん14.93
無名14.58
引き連れる13.77
訴え13.74
のせいで13.33
計算13.48
13.95
入力14.40
レアアイテム14.77
ひび14.67
リスキー15.21
刀伊13.64
締まらない14.91
でもない12.85
追いかける13.34
パワーアップ14.45
押し出す14.26
真面目13.25

Showing 2701 - 2800 of 2,984 words