In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.
| Word | Frequency | Difficulty |
|---|---|---|
| 付け加える | 1 | 4.02 |
| 傾げる | 1 | 3.21 |
| 画道 | 1 | 3.23 |
| えー | 1 | 3.52 |
| 這い出る | 1 | 5.21 |
| 抱きとめる | 1 | 4.70 |
| 振り払う | 1 | 3.79 |
| 急速 | 1 | 3.88 |
| 空を飛ぶ | 1 | 3.96 |
| 数々 | 1 | 3.63 |
| 翌日 | 1 | 3.38 |
| 出 | 1 | 2.33 |
| 生まれる | 1 | 3.03 |
| 降って | 1 | 3.71 |
| 可愛 | 1 | 3.79 |
| 散り散り | 1 | 4.60 |
| 事ができる | 1 | 3.96 |
| びくともしない | 1 | 4.72 |
| テーブル | 1 | 3.02 |
| がら空き | 1 | 4.71 |
| 接続る | 1 | 4.21 |
| 引っ込める | 1 | 4.17 |
| 疲れた | 1 | 3.41 |
| 晴れる | 1 | 3.91 |
| げ | 1 | 3.36 |
| そっくり | 1 | 3.72 |
| 案 | 1 | 3.57 |
| ひび | 1 | 4.67 |
| 手負い | 1 | 3.20 |
| 繰り回す | 1 | 5.55 |
| 買い取る | 1 | 3.91 |
| 喉 | 1 | 3.27 |
| あり得ない | 1 | 3.35 |
| 一足先 | 1 | 4.46 |
| 過程 | 1 | 3.84 |
| 強烈 | 1 | 3.55 |
| ぼんやり | 1 | 3.52 |
| 感触 | 1 | 3.37 |
| 帰り際 | 1 | 4.78 |
| 手を休める | 1 | 5.43 |
| 当分 | 1 | 4.15 |
| 組み合わせ | 1 | 3.68 |
| ほう | 1 | 2.88 |
| ぴょんぴょん | 1 | 4.59 |
| 育て | 1 | 3.61 |
| 整う | 1 | 3.66 |
| 威高 | 1 | 3.54 |
| 近づく | 1 | 2.83 |
| 勢家 | 1 | 3.43 |
| ひしゃげる | 1 | 4.64 |
| はいはい | 1 | 3.62 |
| 帰り | 1 | 3.48 |
| 引きずり | 1 | 4.25 |
| 一人で | 1 | 2.92 |
| 交流サイト | 1 | 6.89 |
| 響き | 1 | 3.37 |
| お願い | 1 | 2.92 |
| 支援 | 1 | 3.43 |
| かき集める | 1 | 4.35 |
| 受ける | 1 | 2.66 |
| だったら | 1 | 2.90 |
| 随時 | 1 | 4.60 |
| 撃たれる | 1 | 5.01 |
| 姿を現す | 1 | 3.99 |
| 例えば | 1 | 3.22 |
| 初歩 | 1 | 4.79 |
| 時刻 | 1 | 3.65 |
| 自慢げ | 1 | 4.25 |
| 機動力 | 1 | 4.06 |
| 持ち歩く | 1 | 4.25 |
| 流行る | 1 | 4.15 |
| この様に | 1 | 3.80 |
| 引っかかり | 1 | 4.60 |
| みたく | 1 | 4.18 |
| 形成 | 1 | 3.72 |
| 猛攻 | 1 | 4.23 |
| 何時になく | 1 | 4.31 |
| 倒さ | 1 | 3.79 |
| 強か | 1 | 4.49 |
| 鎖 | 1 | 3.53 |
| 背 | 1 | 3.00 |
| 自分で | 1 | 2.97 |
| 明るい | 1 | 3.19 |
| 子達 | 1 | 3.90 |
| 沿う | 1 | 4.19 |
| 行う | 1 | 2.53 |
| 苦悶 | 1 | 4.16 |
| 停まる | 1 | 4.45 |
| 数多 | 1 | 3.88 |
| 正確 | 1 | 3.19 |
| そこら | 1 | 3.97 |
| 布団 | 1 | 3.68 |
| 劣る | 1 | 3.59 |
| 預ける | 1 | 3.74 |
| 伝染る | 1 | 5.00 |
| 詳細 | 1 | 3.48 |
| 隠す | 1 | 3.08 |
| 付く | 1 | 2.78 |
| 利益 | 1 | 3.54 |
| 暴れ回る | 1 | 4.89 |
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