Summon Chronicle Online

Summon Chronicle Online

目玉焼き

In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.

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Statistics

Chapters 14
Reading Time
29 min
Words 16,265
Sentences 1,453
Characters 32,111
Unique Words 2,984
1-Occurrence Words
1,525
Unique Kanji 1,112
1-Occurrence Kanji
263
Avg Word Difficulty 2.14
Avg Sentence Length 11.2

Word List (2,984 words)

WordFrequencyDifficulty
熱中14.47
回し13.38
かい12.98
そこら13.97
停滞13.92
目つき13.80
5つ14.44
常に13.18
11.90
尋ね13.43
だよね13.23
12.33
八つ手14.26
13.01
三十分14.12
出回る14.12
絶命14.07
14.36
破れ14.25
持ち歩く14.25
お前ら13.22
ばっかり13.54
とてもじゃないが14.51
ここいら14.83
納得12.79
男勝り15.12
いけない12.71
出現13.22
12.13
13.86
細やか13.95
頑張って13.11
気にするな13.91
卯月15.25
覆う13.25
なのに12.74
2013.34
ですから12.87
振り上げる13.66
遂げる14.02
手を振る14.02
制約14.18
近づき13.85
ウィンドウ13.96
テスト13.77
手間13.57
甘え13.70
軍団13.66
面白い12.98
こうして12.83
スペース13.70
怒り12.96
逃れる13.70
映る13.35
突き上げる14.28
貫く13.25
立ち向かう13.92
砕ける14.19
最終13.76
握る13.01
南京錠15.33
突き13.40
ばっちし15.94
取り除く14.04
何と13.05
貴重13.50
こい13.57
持っていく13.97
一方的13.57
成長13.04
失敗13.02
ミミズ14.57
自体13.10
異議14.38
狂う13.61
ありがと13.60
収納13.57
首元14.06
抱きかかえる14.72
悪友14.89
デバイス14.99
なんです12.80
幾つも13.39
どんどん13.33
主な13.97
湛える14.18
中には13.08
脱炭13.01
手伝う13.17
やって行く14.61
画僧12.89
自慢げ14.25
掻き13.88
下に13.15
13.25
上手い13.50
健闘14.63
仄か14.02
暴れ回る14.89
その都度14.45

Showing 2801 - 2900 of 2,984 words