Summon Chronicle Online

Summon Chronicle Online

目玉焼き

In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.

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Statistics

Chapters 14
Reading Time
29 min
Words 16,265
Sentences 1,453
Characters 32,111
Unique Words 2,984
1-Occurrence Words
1,525
Unique Kanji 1,112
1-Occurrence Kanji
263
Avg Word Difficulty 2.14
Avg Sentence Length 11.2

Word List (2,984 words)

WordFrequencyDifficulty
邪魔13.00
まあ12.23
暫くすると13.97
ずい14.62
13.06
正直12.91
凄い12.72
ついつい14.02
13.56
労い14.32
大群14.20
生まれる13.03
格好13.19
面持ち13.65
これでも13.60
課題13.83
根本14.14
タイミング13.16
駆け込む14.16
不安げ14.21
単調14.45
なのに12.74
欠かせない14.45
と言うのも13.18
すげえ14.09
着ける13.43
化け物13.42
突き13.40
言葉を吐く14.85
出て行く13.89
名手14.77
13.81
顔立ち13.62
てっきり13.79
試し13.38
7つ14.86
伴う13.51
12.93
散歩13.81
久しぶりに13.56
とすると13.56
ばっちり14.31
身長13.45
物の13.83
13.25
重視13.78
良くやった14.11
一歩13.21
役場14.94
寸分違わず15.11
握り13.58
気分12.99
明ける14.20
またね14.41
時間の問題14.12
深く13.06
取っ13.00
上す13.95
塡まる14.18
是非13.36
急用14.83
食器13.99
中でも13.22
座り13.58
比べ物にならない14.12
13.60
重課金16.46
中へ入る14.90
植物13.45
誠にありがとうございます14.77
頑張ろう14.05
ないと13.06
以下の通り14.94
暴れる13.33
だっけ13.76
ラッシュ14.41
とてもじゃないが14.51
目指し13.53
参賀12.47
南京錠15.33
謂れ13.88
引きずり14.25
何より13.02
行方不明13.96
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