Summon Chronicle Online

Summon Chronicle Online

目玉焼き

In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.

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Statistics

Chapters 14
Reading Time
29 min
Words 16,265
Sentences 1,453
Characters 32,111
Unique Words 2,984
1-Occurrence Words
1,525
Unique Kanji 1,112
1-Occurrence Kanji
263
Avg Word Difficulty 2.14
Avg Sentence Length 11.2

Word List (2,984 words)

WordFrequencyDifficulty
第一13.13
面倒くさい13.66
誰一人として14.23
何にせよ13.96
溢れ出る14.59
タイミング13.16
目つき13.80
仕上げ13.99
鳴き声13.63
チャイム14.42
隙間13.44
煮詰める14.83
豪華13.71
今や13.63
こい13.57
クラス13.02
散らし13.73
14.68
せめて13.31
自然13.04
越える13.59
抱きとめる14.70
卒業13.55
物々しい14.54
寸前13.62
襲撃13.23
赤髪14.15
13.06
燃やす13.64
吸い込む13.64
言わんばかり13.50
両親13.20
別に12.69
12.68
気にしない13.68
7つ14.86
げっ14.25
ないか12.68
逆らう13.71
くるん14.01
離す13.22
引退13.95
なして14.49
最終13.76
妄動14.36
ほんの13.64
瞬く間に13.83
臨む14.12
刹那12.81
打つ13.38
雷撃13.92
落石15.04
過程13.84
重さ13.66
向き13.61
にやにや14.25
幸運13.59
ビンゴ14.94
了承13.62
小さな12.71
おかしい12.76
機動力14.06
印象13.24
初歩14.79
早めに13.70
喜ぶ13.26
13.10
持ち歩く14.25
仕方が無い14.08
沿う14.19
秘める13.75
11.90
12.83
止む13.86
手間13.57
カタカタ14.62
絶命14.07
無いと13.66
みたく14.18
掛かる13.07
真っ直ぐ13.17
リスキー15.21
ごと13.29
後衛13.77
分ける13.85
安全13.17
12.64
スペース13.70
倒さ13.79
かもしれん13.52
数値13.94
あっさり13.15
黒い12.78
軌跡14.21
主として14.61
逃れる13.70
断つ14.07
ゼリー14.45
凄い12.72
通う13.42

Showing 301 - 400 of 2,984 words