In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.
| Word | Frequency | Difficulty |
|---|---|---|
| 完全 | 6 | 2.65 |
| 人 | 6 | 1.87 |
| それは | 6 | 1.95 |
| 骨 | 6 | 3.21 |
| 姑く | 6 | 2.89 |
| あっ | 6 | 1.98 |
| 早速 | 6 | 3.13 |
| 為に | 6 | 2.22 |
| ここに | 6 | 2.60 |
| 楽しみ | 6 | 3.11 |
| しか | 6 | 2.33 |
| 全く | 6 | 2.49 |
| 消費 | 6 | 3.31 |
| 覚える | 6 | 3.07 |
| あれ | 6 | 2.23 |
| 三次 | 6 | 5.18 |
| 予定 | 6 | 2.83 |
| 育成 | 6 | 3.90 |
| 懸 | 6 | 2.62 |
| とても | 6 | 2.67 |
| お | 6 | 2.11 |
| 更に | 6 | 2.42 |
| 見事 | 6 | 3.20 |
| 見せる | 6 | 2.38 |
| 採取 | 6 | 3.58 |
| 通り | 6 | 2.74 |
| 様子 | 6 | 2.34 |
| 難しい | 6 | 2.74 |
| 出来 | 6 | 2.54 |
| 貰う | 6 | 2.51 |
| 広間 | 6 | 3.65 |
| そろそろ | 6 | 2.88 |
| 道 | 6 | 2.74 |
| 直ぐに | 6 | 2.43 |
| ゆっくり | 6 | 2.72 |
| 遅刻 | 6 | 4.34 |
| ぜ | 6 | 2.66 |
| かなり | 6 | 2.54 |
| 気がする | 6 | 2.98 |
| 作戦 | 6 | 3.04 |
| なり | 6 | 2.48 |
| もう | 6 | 2.11 |
| 卵 | 6 | 3.41 |
| 表示 | 6 | 3.45 |
| 急所 | 6 | 4.01 |
| 初心者 | 6 | 3.76 |
| ちゃんと | 6 | 2.69 |
| 姉さん | 6 | 3.39 |
| 些し | 6 | 3.99 |
| 見回す | 6 | 3.29 |
| 夕食 | 6 | 3.39 |
| サービス | 6 | 3.92 |
| 肩 | 6 | 2.70 |
| 仮想世界 | 6 | 5.01 |
| 等 | 6 | 2.72 |
| 存在 | 6 | 2.32 |
| かも知れない | 6 | 2.21 |
| 防御 | 6 | 3.09 |
| 実際に | 6 | 2.99 |
| 同じ | 6 | 2.31 |
| 頷き | 6 | 3.24 |
| 丁 | 6 | 2.44 |
| 考える | 6 | 2.30 |
| 数 | 6 | 2.61 |
| お疲れ | 6 | 3.93 |
| 後ろ | 6 | 2.63 |
| 一ヶ月 | 6 | 3.76 |
| なんて | 6 | 2.13 |
| 大きい | 5 | 2.90 |
| ロック | 5 | 3.59 |
| やろう | 5 | 3.16 |
| 説明 | 5 | 2.63 |
| 駆け寄る | 5 | 3.41 |
| 火力 | 5 | 3.75 |
| 変わる | 5 | 2.75 |
| 終わり | 5 | 3.06 |
| 何度も | 5 | 2.93 |
| プレイ | 5 | 3.85 |
| 挙げて | 5 | 3.30 |
| 能力値 | 5 | 4.21 |
| タイトル | 5 | 3.97 |
| ちゃう | 5 | 2.74 |
| どんな | 5 | 2.69 |
| 幼馴染み | 5 | 4.33 |
| 立つ | 5 | 2.58 |
| 6 | 5 | 3.14 |
| 以降 | 5 | 3.32 |
| 慌てる | 5 | 2.84 |
| やはり | 5 | 2.55 |
| 必要 | 5 | 2.28 |
| 割り振る | 5 | 4.28 |
| 押す | 5 | 3.40 |
| としては | 5 | 2.66 |
| 詰まり | 5 | 2.59 |
| 欲しい | 5 | 2.46 |
| 九 | 5 | 2.87 |
| 隙 | 5 | 3.12 |
| 用 | 5 | 2.75 |
| 哭く | 5 | 2.05 |
| 削れる | 5 | 4.31 |
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