In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.
| Word | Frequency | Difficulty |
|---|---|---|
| 同じ | 6 | 2.31 |
| お | 6 | 2.11 |
| 完全 | 6 | 2.65 |
| 後ろ | 6 | 2.63 |
| 遅刻 | 6 | 4.34 |
| 振る | 6 | 2.80 |
| 懸 | 6 | 2.62 |
| 覚える | 6 | 3.07 |
| 三次 | 6 | 5.18 |
| とても | 6 | 2.67 |
| そろそろ | 6 | 2.88 |
| かなり | 6 | 2.54 |
| 仮想世界 | 6 | 5.01 |
| 鶴嘴 | 6 | 4.96 |
| 道 | 6 | 2.74 |
| 貰う | 6 | 2.51 |
| 昔 | 6 | 2.93 |
| 新しく | 6 | 3.70 |
| しか | 6 | 2.33 |
| 丁 | 6 | 2.44 |
| 消費 | 6 | 3.31 |
| 夕食 | 6 | 3.39 |
| 気がする | 6 | 2.98 |
| 卵 | 6 | 3.41 |
| 基本的に | 6 | 3.18 |
| 考える | 6 | 2.30 |
| 採取 | 6 | 3.58 |
| 幾つか | 6 | 3.13 |
| もう | 6 | 2.11 |
| 見せる | 6 | 2.38 |
| 一ヶ月 | 6 | 3.76 |
| 通り | 6 | 2.74 |
| 直ぐに | 6 | 2.43 |
| 人 | 6 | 1.87 |
| なんて | 6 | 2.13 |
| 作戦 | 6 | 3.04 |
| そんなに | 6 | 2.88 |
| 出来 | 6 | 2.54 |
| 楽しみ | 6 | 3.11 |
| 為に | 6 | 2.22 |
| 様子 | 6 | 2.34 |
| ぜ | 6 | 2.66 |
| 育成 | 6 | 3.90 |
| 其れと | 6 | 2.92 |
| 予定 | 6 | 2.83 |
| 表示 | 6 | 3.45 |
| 姑く | 6 | 2.89 |
| 些し | 6 | 3.99 |
| サービス | 6 | 3.92 |
| ここに | 6 | 2.60 |
| 数 | 6 | 2.61 |
| 一つ | 6 | 2.53 |
| 急所 | 6 | 4.01 |
| それは | 6 | 1.95 |
| 等 | 6 | 2.72 |
| 防御 | 6 | 3.09 |
| 実際に | 6 | 2.99 |
| 全く | 6 | 2.49 |
| いや | 6 | 2.14 |
| 終える | 6 | 2.86 |
| 着く | 6 | 3.05 |
| なり | 6 | 2.48 |
| 視界 | 6 | 2.97 |
| お疲れ | 6 | 3.93 |
| かも知れない | 6 | 2.21 |
| あれ | 6 | 2.23 |
| ちゃんと | 6 | 2.69 |
| ゆっくり | 6 | 2.72 |
| 現れる | 5 | 2.76 |
| 頼む | 5 | 2.70 |
| 割り振る | 5 | 4.28 |
| 楽しむ | 5 | 3.09 |
| 間 | 5 | 2.43 |
| やっと | 5 | 3.21 |
| 出る | 5 | 2.34 |
| へと | 5 | 2.14 |
| シェルター | 5 | 4.57 |
| プレイ | 5 | 3.85 |
| 連携 | 5 | 3.36 |
| 説明 | 5 | 2.63 |
| 魅力 | 5 | 3.70 |
| と言い | 5 | 2.96 |
| 事が出来る | 5 | 3.66 |
| 駆け寄る | 5 | 3.41 |
| 山脈 | 5 | 3.71 |
| 能力値 | 5 | 4.21 |
| もっとも | 5 | 2.94 |
| 打ち荷 | 5 | 3.13 |
| 因に | 5 | 2.87 |
| 変わる | 5 | 2.75 |
| 奴 | 5 | 2.57 |
| 方針 | 5 | 3.57 |
| 唐名 | 5 | 2.55 |
| やはり | 5 | 2.55 |
| 欲しい | 5 | 2.46 |
| 火力 | 5 | 3.75 |
| 凄く | 5 | 3.11 |
| なの | 5 | 2.22 |
| どんな | 5 | 2.69 |
| 扉 | 5 | 2.66 |
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