Summon Chronicle Online

Summon Chronicle Online

目玉焼き

In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.

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Statistics

Chapters 14
Reading Time
29 min
Words 16,265
Sentences 1,453
Characters 32,111
Unique Words 2,984
1-Occurrence Words
1,525
Unique Kanji 1,112
1-Occurrence Kanji
263
Avg Word Difficulty 2.14
Avg Sentence Length 11.2

Word List (2,984 words)

WordFrequencyDifficulty
本格的13.66
調べ上げる15.57
ツリー14.54
弊害14.39
こう言った13.58
13.91
付与13.45
嗄れる14.58
不穏13.93
背負う13.31
指示を出す13.96
取り合い14.47
慣れる13.12
非常に12.99
予想以上13.93
命令13.05
まとめ14.00
はいはい13.62
何にせよ13.96
顔立ち13.62
14.29
身の丈14.38
ことん15.46
よーし14.14
トロッコ14.89
引き13.23
目を細める14.10
てく13.97
課題13.83
ってな13.50
がら空き14.71
戦闘態勢14.37
ようやく12.82
13.10
都合が良い14.52
14.68
返し13.12
手間13.57
したり顔14.84
翌日13.38
眼前13.58
脳内13.72
出回る14.12
掻き13.88
隠す13.08
みたく14.18
放物線14.64
困った13.27
加えて13.46
塡まる14.18
なして14.49
こりゃ又15.18
数段14.49
特徴13.47
13.55
駆けつける13.76
13.75
回し13.38
姿を現す13.99
集合場所14.70
13.99
土煙14.12
吸い込む13.64
アクションゲーム15.64
結局12.91
だったら12.90
中腹14.54
跳ね上がる14.06
今では13.48
諦め13.28
それとも13.02
13.91
13.14
日中14.16
13.74
あの人13.29
そこから13.10
雷撃13.92
何かと13.80
主な13.97
大成14.83
13.47
そいつ等13.96
寂しい13.33
動く12.53
それでも12.43
13.38
邪魔13.00
ひっそり14.06
早い12.99
7014.23
並べる13.53
に備えて13.91
決定13.43
震える13.32
ワールド14.44
歓迎13.56
上手13.75
バタン14.76
またね14.41

Showing 701 - 800 of 2,984 words