Summon Chronicle Online

Summon Chronicle Online

目玉焼き

In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.

Read Now

Statistics

Chapters 14
Reading Time
29 min
Words 16,265
Sentences 1,453
Characters 32,111
Unique Words 2,984
1-Occurrence Words
1,525
Unique Kanji 1,112
1-Occurrence Kanji
263
Avg Word Difficulty 2.14
Avg Sentence Length 11.2

Word List (2,984 words)

WordFrequencyDifficulty
二佐12.98
アカウント名16.30
網子14.59
形態13.93
13.09
遅れ13.37
まあ12.23
初対面13.84
激しい13.10
手間13.57
集合場所14.70
微力ながら15.04
びっくり13.65
幸運13.59
これまで13.00
後衛13.77
近づき13.85
形成13.72
大量生産14.59
若しか14.45
地味13.57
イラッと14.57
理解12.49
稲架13.49
助け13.10
怪しい13.32
ウサギ13.75
これでも13.60
目を瞑る14.53
最終目的15.09
姿を現す13.99
世間13.83
翻弄14.13
誠にありがとうございます14.77
13.28
鉈目14.24
何やら13.19
伺う13.58
明確13.49
逆戻り14.90
杳として14.62
きょろきょろ14.26
テスト13.77
備える13.84
12.51
低下13.67
迷う13.30
13.75
抱きかかえる14.72
流行13.97
ですから12.87
現在12.87
破れ14.25
所謂13.49
当分14.15
13.47
中へ入る14.90
切れ13.38
お勧め13.98
あれだけ13.46
12.98
一反13.87
万人14.09
ばっかり13.54
離れる12.83
振り上げる13.66
怒り12.96
確か12.92
引き13.23
12.13
遂げる14.02
ないか12.68
多岐にわたる15.22
放る13.59
歌い始める15.53
もう少しで14.13
仄か14.02
に備えて13.91
帰り際14.78
年甲斐14.93
口を開く13.33
13.38
返事12.98
是非13.36
うまくいく14.52
段階13.40
採寸14.67
翌日13.38
辛い13.16
猛攻14.23
土煙14.12
そうだね13.30
八つ12.93
四人13.29
またね14.41
散らし13.73
頼もしい13.76
身軽14.08
リアル13.72
弱い13.11

Showing 801 - 900 of 2,984 words