Summon Chronicle Online

Summon Chronicle Online

目玉焼き

In an era when VR technology was established, immersive games quickly penetrated the civilian population. While action games that best showcased the appeal of VR technology became popular, an obscure company announced an unconventional title. It was a game that almost eliminated the player's own action elements, instead allowing them to traverse the world freely and uninhibitedly using the power of summoned creatures they had raised. The game's popularity expanded rapidly, and everyone became absorbed in it. The story then begins when the developers announce the implementation of the game's first large-scale quest.

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Statistics

Chapters 14
Reading Time
29 min
Words 16,265
Sentences 1,453
Characters 32,111
Unique Words 2,984
1-Occurrence Words
1,525
Unique Kanji 1,112
1-Occurrence Kanji
263
Avg Word Difficulty 2.14
Avg Sentence Length 11.2

Word List (2,984 words)

WordFrequencyDifficulty
あれだけ13.46
冷静13.16
大先輩15.31
押し出す14.26
決意13.41
眼前13.58
14.36
今朝13.77
気づく12.78
生い茂る14.25
無料14.09
叩き付ける13.93
押し絵15.06
標的13.87
分の114.66
本人12.96
あな14.32
絶命14.07
不穏13.93
歌い始める15.53
基準13.71
カバー14.03
緊迫感14.84
叩打14.61
消え去る13.85
少しずつ13.39
訴え13.74
紙一重14.33
一帯13.90
重さ13.66
これ位13.58
無課金15.97
強烈13.55
従う13.38
構う13.29
就寝14.30
速度12.90
八つ手14.26
多岐にわたる15.22
13.62
華やか14.02
持っていく13.97
発想13.73
眺める13.46
首を傾げる13.48
合間13.95
通う13.42
纏い13.96
ぴょんぴょん14.59
湛える14.18
教訓14.54
調べ上げる15.57
13.02
13.53
万が一13.50
皆様13.43
第一13.13
這い出る15.21
余りにも13.24
スイッチ13.98
13.86
先導13.91
伺う13.58
持ち歩く14.25
突き13.40
滅ぼす13.50
運動13.74
どう見ても13.66
配信14.47
映る13.35
お先に失礼します15.44
ひしゃげる14.64
首元14.06
万事休す15.20
集め始める15.67
ターゲット14.10
情報交換14.41
選ぶ12.84
付け加える14.02
共働き15.43
平均的14.42
聞き返す13.94
一反13.87
4013.81
眼下13.96
手間13.57
根本14.14
頼り13.53
制約14.18
引っかかり14.60
供に13.75
レアアイテム14.77
手伝う13.17
収納13.57
繰り広げる13.72
スキンシップ14.53
食器13.99
カタカタ14.62
アクションゲーム15.64
莫大13.88

Showing 801 - 900 of 2,984 words