The second season of Mobile Suit Gundam: the Witch from Mercury. A.S.122... An era when a multitude of corporations have entered space and built a huge economic system. After transferring to the Asticassia School of Technology from the planet Mercury, Suletta Mercury has experienced a school life filled with encounters and excitement, as both Miorine Rembran's bridegroom and a member of GUND-ARM, Inc. It has been two weeks since the incident at Plant Quetta. Suletta passes her days at the school, anticipating her reunion with Miorine. Miorine, meanwhile, has stationed herself at the head office of the Benerit Group, monitoring her father's condition. The two are about to face new hardships and pressing decisions. Each with her own feelings in her heart, the girls will confront the mighty curse the Gundam brings. (Source: GUNDAM.INFO, edited)
| Word | Frequency | Difficulty |
|---|---|---|
| 拾う | 3 | 3.44 |
| たり | 3 | 2.26 |
| す | 3 | 3.13 |
| 関係ない | 3 | 3.45 |
| 話し | 3 | 2.77 |
| 一度 | 3 | 2.79 |
| 超 | 3 | 3.24 |
| 影響 | 3 | 3.05 |
| トマト | 3 | 4.10 |
| だもの | 3 | 3.76 |
| これより | 3 | 3.96 |
| 何より | 3 | 3.02 |
| 照射 | 3 | 4.69 |
| 喃々 | 3 | 3.84 |
| 手活け | 3 | 3.75 |
| 駐留部隊 | 3 | 5.83 |
| 優しい | 3 | 2.76 |
| 急いで | 3 | 3.33 |
| 降下 | 3 | 4.04 |
| 回る | 3 | 2.52 |
| 出どころ | 3 | 5.17 |
| 同胞 | 3 | 3.81 |
| 危ない | 3 | 3.21 |
| 7 | 3 | 3.26 |
| 隠す | 3 | 3.08 |
| 犯人 | 3 | 3.57 |
| エラー | 3 | 4.74 |
| でる | 3 | 2.96 |
| 部屋 | 3 | 2.30 |
| 輪 | 3 | 3.59 |
| イベント | 3 | 3.27 |
| 回収 | 3 | 3.27 |
| どうしたの | 3 | 3.34 |
| リリース | 3 | 5.05 |
| レット | 3 | 4.92 |
| フッ | 3 | 3.69 |
| 与え | 3 | 2.95 |
| 犯す | 3 | 3.68 |
| 色々 | 3 | 2.52 |
| 査察官 | 3 | 5.80 |
| 凄く | 3 | 3.11 |
| 進み | 3 | 3.58 |
| あっち | 3 | 3.48 |
| 温室 | 3 | 4.46 |
| 新型 | 3 | 4.16 |
| 全力 | 3 | 3.10 |
| 何とか | 3 | 2.77 |
| 思いどおり | 3 | 5.47 |
| アハハ | 3 | 4.31 |
| 耐性 | 3 | 3.20 |
| コンセプト | 3 | 4.61 |
| 先生 | 3 | 2.72 |
| 統合 | 3 | 4.15 |
| 若社長 | 3 | 6.35 |
| 車両 | 3 | 4.08 |
| 理想 | 3 | 3.63 |
| 搭乗 | 3 | 4.56 |
| 幾 | 3 | 2.12 |
| ここから | 3 | 3.14 |
| 否定 | 3 | 3.07 |
| カッコ | 3 | 4.22 |
| 指示 | 3 | 2.98 |
| 戦術 | 3 | 3.67 |
| どうしたん | 3 | 3.53 |
| 被害 | 3 | 3.14 |
| 始点 | 3 | 3.69 |
| ワン | 3 | 3.98 |
| 送る | 3 | 2.89 |
| オラ | 3 | 4.47 |
| 逃げ | 3 | 3.21 |
| 説得 | 3 | 3.47 |
| 歩度 | 3 | 2.23 |
| 名前 | 3 | 2.51 |
| 杉 | 3 | 2.95 |
| なれば | 3 | 2.99 |
| 取引 | 3 | 3.61 |
| 書き換える | 3 | 4.69 |
| 変わらない | 3 | 3.12 |
| 圏 | 3 | 4.33 |
| ほら | 3 | 3.02 |
| 佝僂 | 3 | 2.10 |
| 済みません | 3 | 3.21 |
| それを | 3 | 2.10 |
| 技 | 3 | 3.10 |
| 返し | 3 | 3.12 |
| じゃねえ | 3 | 3.34 |
| 実験 | 3 | 3.40 |
| 社内 | 3 | 5.00 |
| 息子 | 3 | 3.14 |
| お父さん | 3 | 3.30 |
| 聞こえる | 3 | 2.77 |
| 連戦 | 3 | 4.25 |
| イ | 3 | 4.17 |
| 真実 | 3 | 3.34 |
| これで | 3 | 2.58 |
| 簡単 | 3 | 2.68 |
| 自由に | 3 | 3.36 |
| ません | 3 | 3.24 |
| 元気 | 3 | 3.07 |
| そうね | 3 | 3.24 |
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