Ernesto is the third son of the House of Violetti. As an adult unable to inherit the family estate, he chooses the path of an adventurer to make a living. All he can rely on is the barely functional unique skill "Magic Bullet" and the knowledge written in the family's secret tome "Otherworldly Summoning Tales." Despite being viewed with prejudice because of his brothers, who are "Disaster-class" level, he earnestly continues his trips to the guild each day. This is a modest tale of an adventurer's rise to prominence—a young man whose sword and magic skills are both second-rate, armed only with his beloved and biblically important family secret tome "Otherworldly Summoning Tales." The main story is complete for now.
| Word | Frequency | Difficulty |
|---|---|---|
| 技量 | 16 | 3.71 |
| 男性 | 16 | 3.02 |
| 曲がり | 16 | 4.45 |
| 束の間 | 16 | 4.34 |
| 屍 | 16 | 3.85 |
| どこぞ | 16 | 4.10 |
| 各地 | 16 | 3.69 |
| 小動物 | 16 | 4.13 |
| 気づく | 16 | 2.78 |
| 小切手 | 16 | 5.07 |
| 仰ぐ | 16 | 3.63 |
| 飛竜 | 16 | 3.55 |
| すれ違い様 | 16 | 5.07 |
| 意 | 16 | 3.53 |
| 尽く | 16 | 4.10 |
| ノック | 16 | 3.54 |
| 等々 | 16 | 4.16 |
| 沼 | 16 | 4.12 |
| 一丁 | 16 | 4.83 |
| 帽子 | 16 | 3.88 |
| 果てる | 16 | 4.11 |
| 寄り | 16 | 3.93 |
| 切り込み隊長 | 16 | 5.68 |
| 要す | 16 | 4.39 |
| 有名 | 16 | 3.31 |
| ニヤリ | 16 | 3.76 |
| 茶葉 | 16 | 4.36 |
| 空っぽ | 16 | 4.20 |
| 戦闘態勢 | 16 | 4.37 |
| 明確 | 16 | 3.49 |
| 味噌 | 16 | 4.18 |
| サービス | 16 | 3.92 |
| いい鴨 | 16 | 3.94 |
| じわじわ | 16 | 4.21 |
| 彷徨 | 16 | 4.08 |
| 充実 | 16 | 3.94 |
| 一回戦 | 16 | 4.60 |
| 優位 | 16 | 4.06 |
| 銃身 | 16 | 4.51 |
| リンク | 16 | 4.11 |
| 霊廟 | 16 | 4.90 |
| 桁違い | 16 | 4.37 |
| 傾き | 16 | 4.25 |
| 早朝 | 16 | 3.84 |
| 戦術 | 16 | 3.67 |
| 囮 | 16 | 3.85 |
| 付き合い | 16 | 3.50 |
| 末日 | 16 | 5.65 |
| 減衰 | 16 | 4.55 |
| 鳴く | 16 | 3.69 |
| 甲冑 | 16 | 3.70 |
| 破れる | 16 | 4.19 |
| 峠 | 16 | 4.51 |
| 後輩 | 16 | 3.79 |
| 座り込む | 16 | 3.74 |
| お姉 | 16 | 3.30 |
| 一つずつ | 16 | 4.26 |
| ちと | 16 | 4.20 |
| 切っ掛け | 16 | 4.17 |
| 年月 | 16 | 4.04 |
| 二十八 | 16 | 4.85 |
| 牢屋 | 16 | 4.05 |
| 見物 | 16 | 4.07 |
| 本陣 | 16 | 3.99 |
| 交互に | 16 | 3.91 |
| 第一声 | 16 | 4.55 |
| 好奇心 | 16 | 3.79 |
| 休め | 16 | 4.11 |
| 典型的 | 16 | 4.33 |
| 五割 | 16 | 4.71 |
| 向こう岸 | 16 | 5.09 |
| とやら | 16 | 3.43 |
| 暑さ | 16 | 4.19 |
| でっかい | 16 | 4.22 |
| 矢場 | 16 | 3.87 |
| どんだけ | 16 | 3.90 |
| 専ら | 16 | 4.38 |
| 言い返す | 16 | 4.01 |
| 恐れる | 16 | 3.76 |
| 要 | 16 | 3.50 |
| 賭 | 16 | 5.15 |
| 店内 | 16 | 3.76 |
| 貝 | 16 | 4.21 |
| 目覚める | 16 | 3.66 |
| 殺人 | 16 | 4.09 |
| と言うと | 16 | 3.52 |
| すんな | 16 | 3.96 |
| 離す | 16 | 3.22 |
| 可哀相 | 16 | 4.71 |
| フォロー | 16 | 3.59 |
| 話せる | 16 | 3.64 |
| 臼 | 16 | 5.22 |
| 緩やか | 16 | 3.90 |
| 歯ごたえ | 16 | 4.61 |
| 高額 | 16 | 4.14 |
| 知恵 | 16 | 3.81 |
| 教育 | 16 | 3.34 |
| 防ぎ | 16 | 3.96 |
| 需要 | 16 | 3.96 |
| 精一杯 | 16 | 3.63 |
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