#COMPASS2.0 ANIMATION PROJECT

#COMPASS2.0 ANIMATION PROJECT

In the combat providence analysis system, “COMPASS2.0,” heroes gather alongside human partners in a dreamlike space. The heroes have to keep fighting to produce enough energy to keep the system running. One hero named 13 is a troublemaker who refuses to find a partner. When 13 is nearly kicked out, a new player named Jin agrees to join him. Can they bring peace to the world of #COMPASS2.0? (Source: Crunchyroll) Note: A new animation project based on the #Compass Sentou Setsuri Kaiseki System game, announced at the sixth #Compass fes.

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Statistics

Reading Time
436 min
Words 16,977
Sentences 5,956
Characters 34,904
Unique Words 3,317
1-Occurrence Words
1,825
Unique Kanji 1,174
1-Occurrence Kanji
329
Avg Word Difficulty 2.41
Avg Sentence Length 2.9

Word List (3,317 words)

WordFrequencyDifficulty
地点33.68
イベント33.27
与え32.95
1人で33.95
そうだね33.30
失礼33.13
とする32.60
どうやら32.64
参上34.51
ううん33.63
遠慮なく33.85
お気に入り33.82
にして32.30
苛烈34.03
ここから33.14
色々32.52
武事35.67
加速33.47
そっち33.10
に応じて33.95
五日33.24
33.54
今回32.47
思い出33.63
選択33.26
この辺33.73
上げる32.58
お目34.07
話せる33.64
同行33.40
何だ33.17
限界33.15
夢見る34.40
壊す33.30
解消33.69
普通32.64
とっても33.57
組織23.25
アイツら24.41
じまう24.32
暴れん坊25.14
23.47
23.21
実際に22.99
引き継ぐ23.93
合う22.87
あちら23.50
ところで22.57
とても22.67
若干23.24
幾多24.54
24.17
お嬢様23.17
導く23.63
叩き23.26
接続る24.21
演出23.92
過ごす23.05
何々24.30
ルーム24.26
レッド23.89
23.36
忘れる22.74
英雄23.16
襲撃23.23
22.87
ちゃあ24.25
駆けつける23.76
秘密裏24.31
23.27
早めに23.70
繋がり23.49
期待22.90
気づく22.78
ちょ23.41
威高23.54
透り23.70
邪悪23.93
ちょう度23.29
ナンパ24.35
により22.99
23.21
ホントに23.85
出来るようになる24.11
そんな中23.55
画眉25.91
ライバル23.75
集める23.30
驚く22.62
22.33
移動22.67
基礎23.69
空く23.28
絶品24.56
扱い23.04
守り抜く24.55
22.81
ても良い22.90
って言うか23.52
22.96

Showing 901 - 1000 of 3,317 words