#COMPASS2.0 ANIMATION PROJECT

#COMPASS2.0 ANIMATION PROJECT

In the combat providence analysis system, “COMPASS2.0,” heroes gather alongside human partners in a dreamlike space. The heroes have to keep fighting to produce enough energy to keep the system running. One hero named 13 is a troublemaker who refuses to find a partner. When 13 is nearly kicked out, a new player named Jin agrees to join him. Can they bring peace to the world of #COMPASS2.0? (Source: Crunchyroll) Note: A new animation project based on the #Compass Sentou Setsuri Kaiseki System game, announced at the sixth #Compass fes.

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Statistics

Reading Time
436 min
Words 16,977
Sentences 5,956
Characters 34,904
Unique Words 3,317
1-Occurrence Words
1,825
Unique Kanji 1,174
1-Occurrence Kanji
329
Avg Word Difficulty 2.41
Avg Sentence Length 2.9

Word List (3,317 words)

WordFrequencyDifficulty
供給23.80
お茶23.11
復活23.43
あんたら23.98
虫23.44
とりあえず22.73
リーク24.51
大御24.77
もう少し23.00
天23.01
お次24.75
原因23.06
技術22.97
案外23.68
間22.43
失敗23.02
停止23.57
頼る23.38
魅力23.70
許す22.89
効く23.29
的確23.87
争い23.58
レッド23.89
幾多24.54
気に入る23.24
何だと23.45
こう言う22.87
吹雪24.24
迫る23.06
き23.28
放っておく24.13
エラー24.74
下土22.58
お互い23.30
823.28
んな23.82
どうか23.04
集める23.30
122.85
伊豆24.80
神22.42
頑張れ23.70
イヤ23.98
悪23.28
葉23.51
叩き23.26
ず24.04
真面目23.25
昔22.93
成長23.04
視野23.66
忘れる22.74
アハハ24.31
どら24.86
数22.61
絶品24.56
訪ねる23.68
久しぶり23.40
自信23.13
悩み23.65
いけない22.71
偵察隊24.77
何れにせよ24.08
代22.96
手助け23.93
フフ24.26
残す22.85
ハート23.84
作り出す23.45
概念23.76
発明24.34
望むところ24.41
暑苦しい24.49
勢家23.43
あなた達23.65
仮23.86
立つ22.58
食らう23.56
見様23.25
経路24.15
はしゃぎ声25.51
えっと23.16
そうそう23.36
以降23.32
収め23.80
刺刀23.16
分22.75
気楽23.87
糸23.27
快適24.05
変わる22.75
近く22.69
むっつり24.66
って言うか23.52
過ごす23.05
入力24.40
ながら21.91
決める22.93
ズレ24.23

Showing 1301 - 1400 of 3,317 words