#COMPASS2.0 ANIMATION PROJECT

#COMPASS2.0 ANIMATION PROJECT

In the combat providence analysis system, “COMPASS2.0,” heroes gather alongside human partners in a dreamlike space. The heroes have to keep fighting to produce enough energy to keep the system running. One hero named 13 is a troublemaker who refuses to find a partner. When 13 is nearly kicked out, a new player named Jin agrees to join him. Can they bring peace to the world of #COMPASS2.0? (Source: Crunchyroll) Note: A new animation project based on the #Compass Sentou Setsuri Kaiseki System game, announced at the sixth #Compass fes.

More Info

Statistics

Reading Time
436 min
Words 16,977
Sentences 5,956
Characters 34,904
Unique Words 3,317
1-Occurrence Words
1,825
Unique Kanji 1,174
1-Occurrence Kanji
329
Avg Word Difficulty 2.41
Avg Sentence Length 2.9

Word List (3,317 words)

WordFrequencyDifficulty
お互い23.30
平気23.56
片方23.52
どこか22.70
王宮23.20
を以って23.39
22.70
乗っ取る24.11
新曲25.31
散らし23.73
すっげぇ24.79
23.51
何としても24.14
呼ばれる23.09
入り込む23.69
美しい22.99
越え23.58
かすり傷24.62
墨画23.85
変える23.02
何とか22.77
好き勝手23.90
和姦24.05
24.96
笑う22.45
それぞれ22.90
精霊22.62
まま22.40
23.70
かわい子ちゃん25.63
22.62
動く22.53
果たして23.43
イヤ23.98
22.85
22.96
問う23.22
凍結24.32
誘う23.11
先ずは22.86
効く23.29
23.51
自信23.13
咆吼24.86
守り抜く24.55
23.28
経路24.15
散る23.52
黙る22.92
不断24.54
ハート23.84
メモ23.86
本来23.09
切れ23.38
いいか23.15
忘れる22.74
他聞23.15
拒否23.61
足りる23.35
ビックリした24.49
エラー24.74
なあに24.40
大御24.77
過ごす23.05
事はない22.83
成長23.04
決める22.93
手助け23.93
暑苦しい24.49
庭内22.27
鈍器24.42
歩く22.65
そこ22.66
むっつり24.66
22.95
置く22.56
だらけ23.54
頑張れ23.70
奪取24.48
アハハ24.31
演出23.92
視野23.66
はしゃぎ声25.51
勢家23.43
寝起き24.19
的確23.87
フラフラ24.22
あなた達23.65
刺刀23.16
まんまと24.39
23.87
っけ23.23
すげぇ24.23
いつだって23.91
中断23.88
そうそう23.36
となる22.78
問題22.39
お楽しみ23.89
合流23.35

Showing 2001 - 2100 of 3,317 words