#COMPASS2.0 ANIMATION PROJECT

#COMPASS2.0 ANIMATION PROJECT

In the combat providence analysis system, “COMPASS2.0,” heroes gather alongside human partners in a dreamlike space. The heroes have to keep fighting to produce enough energy to keep the system running. One hero named 13 is a troublemaker who refuses to find a partner. When 13 is nearly kicked out, a new player named Jin agrees to join him. Can they bring peace to the world of #COMPASS2.0? (Source: Crunchyroll) Note: A new animation project based on the #Compass Sentou Setsuri Kaiseki System game, announced at the sixth #Compass fes.

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Statistics

Reading Time
436 min
Words 16,977
Sentences 5,956
Characters 34,904
Unique Words 3,317
1-Occurrence Words
1,825
Unique Kanji 1,174
1-Occurrence Kanji
329
Avg Word Difficulty 2.41
Avg Sentence Length 2.9

Word List (3,317 words)

WordFrequencyDifficulty
祝福23.35
おいた23.06
誤解23.50
周囲22.52
取っ23.00
どこか22.70
すげぇ24.23
地獄23.43
24.96
片づけ24.21
すまなかった24.11
広く23.60
相応しい23.28
命令23.05
こそ22.75
22.96
音声24.18
としたら23.18
あちら23.50
出没24.36
場合22.60
思想24.04
ライバル23.75
げっ24.25
しかも22.72
何でもない23.50
迫る23.06
わざわざ23.09
証し25.04
何だと23.45
儀式23.40
歪み23.95
22.81
順調23.49
久しぶり23.40
良さそう23.46
きっかけ23.69
って言う22.83
残す22.85
22.85
守り抜く24.55
二人22.19
そろそろ22.88
来てる23.84
自信23.13
連中22.86
23.44
不断24.54
とっとと23.96
空く23.28
となる22.78
暴れん坊25.14
勝負23.22
御旗25.12
22.85
頼る23.38
22.62
訳ない23.74
フラフラ24.22
禁止23.64
失敗23.02
その調子24.64
早めに23.70
レポート24.40
一発23.49
偵察隊24.77
開発23.36
忙しい23.14
引く22.90
残る22.71
接続る24.21
大御24.77
ズレ24.23
まま22.40
打ち上げ24.25
疲れる23.75
奇麗23.70
バディ25.14
大人しく23.26
察す23.55
加えて23.46
悩み23.65
起動23.54
食らう23.56
足りる23.35
絶品24.56
歓声23.51
散る23.52
フフ24.26
威高23.54
放っておく24.13
能力22.61
杞憂24.21
23.51
ようこそ23.86
更に22.42
あなた達23.65
しっかり22.79
姑く22.89
物音24.09

Showing 2101 - 2200 of 3,317 words