#COMPASS2.0 ANIMATION PROJECT

#COMPASS2.0 ANIMATION PROJECT

In the combat providence analysis system, “COMPASS2.0,” heroes gather alongside human partners in a dreamlike space. The heroes have to keep fighting to produce enough energy to keep the system running. One hero named 13 is a troublemaker who refuses to find a partner. When 13 is nearly kicked out, a new player named Jin agrees to join him. Can they bring peace to the world of #COMPASS2.0? (Source: Crunchyroll) Note: A new animation project based on the #Compass Sentou Setsuri Kaiseki System game, announced at the sixth #Compass fes.

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Statistics

Reading Time
436 min
Words 16,977
Sentences 5,956
Characters 34,904
Unique Words 3,317
1-Occurrence Words
1,825
Unique Kanji 1,174
1-Occurrence Kanji
329
Avg Word Difficulty 2.41
Avg Sentence Length 2.9

Word List (3,317 words)

WordFrequencyDifficulty
バイブ35.06
慣れる33.12
減る33.15
もう一つ33.36
丁32.44
仕事32.50
ヤツ33.26
ドア33.15
勘違い33.28
遠慮なく33.85
入れる32.73
直ぐに32.43
不可能33.19
バカ33.23
解消33.69
コーナー34.25
無茶33.39
与え32.95
分析33.75
ログアウト33.97
楽しむ33.09
みたいな32.70
足音33.51
勿論32.47
である31.76
興味深い33.62
別32.74
子32.51
年32.64
潰す33.09
背く34.50
検知34.71
傷32.94
ニコニコ33.89
とする32.60
様です32.87
公安35.06
行う32.53
美少女33.50
おかしな33.53
おっさん33.27
夢見る34.40
デート33.62
そうだね33.30
考える32.30
遭う33.72
竟に33.29
復旧34.64
に応じて33.95
ばかり32.53
壊す33.30
自身32.69
おもしれえ35.40
四端33.17
済みません33.21
哺33.45
低位32.98
絶望33.38
予定32.83
丸で32.60
関わる33.17
水32.51
始める32.48
お目34.07
イベント33.27
冗談33.17
一つ32.53
求め33.14
そもそも32.73
救援33.97
後で32.94
桜33.43
ううん33.63
1人で33.95
君たち33.51
そりゃ33.16
普通32.64
今回32.47
何だ33.17
価34.13
声32.02
お気に入り33.82
ダメージ33.08
我が輩35.15
共に33.28
華33.54
作り替える34.87
引き続き34.02
色々32.52
コミュニケーション34.31
集め33.13
情報32.52
重力場35.12
いける33.19
貸し33.38
使う32.10
思い出33.63
お蔭33.53
集中33.10
維持33.34

Showing 2401 - 2500 of 3,317 words