#COMPASS2.0 ANIMATION PROJECT

#COMPASS2.0 ANIMATION PROJECT

In the combat providence analysis system, “COMPASS2.0,” heroes gather alongside human partners in a dreamlike space. The heroes have to keep fighting to produce enough energy to keep the system running. One hero named 13 is a troublemaker who refuses to find a partner. When 13 is nearly kicked out, a new player named Jin agrees to join him. Can they bring peace to the world of #COMPASS2.0? (Source: Crunchyroll) Note: A new animation project based on the #Compass Sentou Setsuri Kaiseki System game, announced at the sixth #Compass fes.

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Statistics

Reading Time
436 min
Words 16,977
Sentences 5,956
Characters 34,904
Unique Words 3,317
1-Occurrence Words
1,825
Unique Kanji 1,174
1-Occurrence Kanji
329
Avg Word Difficulty 2.41
Avg Sentence Length 2.9

Word List (3,317 words)

WordFrequencyDifficulty
やっぱり32.64
解消33.69
にして32.30
規格外34.03
暴れる33.33
何だ33.17
出番33.70
信念34.23
待ち33.69
おっと33.55
そうです32.73
しな33.10
集まる32.88
今回32.47
こりゃ33.71
交流33.50
32.74
現在32.87
足りない33.25
そちら33.02
地点33.68
お目34.07
入れる32.73
せえ34.65
なれば32.99
選択33.26
てめぇ33.65
覚ます33.63
遭う33.72
上がる32.69
公安35.06
使う32.10
ダメージ33.08
自身32.69
32.51
復旧34.64
1人で33.95
発見33.22
受ける32.66
丸で32.60
大切33.25
32.44
四端33.17
34.13
メイン33.56
そりゃ33.16
追う33.24
統括34.17
興味32.96
に応じて33.95
加速33.47
ポンコツ34.59
ほうが良い33.44
我が輩35.15
結果32.73
所縁34.55
竟に33.29
外囲33.11
状況32.49
絶望33.38
止まる32.95
だったら32.90
無茶33.39
借り33.40
この辺33.73
ヤバい33.88
33.03
排除33.51
イベント33.27
あらよっと35.71
破る33.43
みたいな32.70
なよ33.13
遠慮なく33.85
来い33.52
バイブ35.06
奉加32.99
急ぐ33.42
ですから32.87
話せる33.64
壊す33.30
求め33.14
苛烈34.03
お気に入り33.82
とする32.60
出来れば33.04
感覚32.95
通る33.21
覚え32.76
救援33.97
グルル35.01
可憐33.45
それでは33.06
目覚め33.78
これから32.69
消す33.13
緊急33.80
そっち33.10
行う32.53
32.34

Showing 2401 - 2500 of 3,317 words