#COMPASS2.0 ANIMATION PROJECT

#COMPASS2.0 ANIMATION PROJECT

In the combat providence analysis system, “COMPASS2.0,” heroes gather alongside human partners in a dreamlike space. The heroes have to keep fighting to produce enough energy to keep the system running. One hero named 13 is a troublemaker who refuses to find a partner. When 13 is nearly kicked out, a new player named Jin agrees to join him. Can they bring peace to the world of #COMPASS2.0? (Source: Crunchyroll) Note: A new animation project based on the #Compass Sentou Setsuri Kaiseki System game, announced at the sixth #Compass fes.

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Statistics

Reading Time
436 min
Words 16,977
Sentences 5,956
Characters 34,904
Unique Words 3,317
1-Occurrence Words
1,825
Unique Kanji 1,174
1-Occurrence Kanji
329
Avg Word Difficulty 2.41
Avg Sentence Length 2.9

Word List (3,317 words)

WordFrequencyDifficulty
武事35.67
ゲーム32.86
やっぱり32.64
32.23
交流33.50
あらよっと35.71
33.03
冗談33.17
君たち33.51
美少女33.50
何だ33.17
作り替える34.87
消す33.13
緊急33.80
外囲33.11
イベント33.27
アハハハ34.64
32.47
集中33.10
覚え32.76
32.71
33.54
覚ます33.63
排除33.51
止まる32.95
必ず33.13
情報32.52
せえ34.65
後ろ32.63
おっと33.55
バイブ35.06
薔薇33.65
である31.76
認識33.06
不穏33.93
限界33.15
再び32.75
おもしれえ35.40
同じ32.31
ログアウト33.97
引き続き34.02
感覚32.95
暴れる33.33
出番33.70
可愛い32.81
通る33.21
我が輩35.15
遠慮なく33.85
32.44
予定32.83
ヤバい33.88
参上34.51
強化32.90
ですから32.87
なれば32.99
おかしな33.53
現在32.87
丸で32.60
不可能33.19
だったら32.90
信念34.23
ううん33.63
可憐33.45
ニコニコ33.89
恐らく32.72
規格外34.03
こりゃ33.71
遭う33.72
興味32.96
足音33.51
今回32.47
救援33.97
結果32.73
無茶33.39
戦場33.04
与え32.95
グルル35.01
そりゃ33.16
準備32.67
かね33.25
みたいな32.70
楽しむ33.09
仕事32.50
減る33.15
維持33.34
なよ33.13
ホント33.58
おっさん33.27
バカ33.23
32.94
状況32.49
普通32.64
借り33.40
お気に入り33.82
勘違い33.28
先日33.39
記録33.45
壊す33.30
苛烈34.03
しな33.10

Showing 2401 - 2500 of 3,317 words