#COMPASS2.0 ANIMATION PROJECT

#COMPASS2.0 ANIMATION PROJECT

In the combat providence analysis system, “COMPASS2.0,” heroes gather alongside human partners in a dreamlike space. The heroes have to keep fighting to produce enough energy to keep the system running. One hero named 13 is a troublemaker who refuses to find a partner. When 13 is nearly kicked out, a new player named Jin agrees to join him. Can they bring peace to the world of #COMPASS2.0? (Source: Crunchyroll) Note: A new animation project based on the #Compass Sentou Setsuri Kaiseki System game, announced at the sixth #Compass fes.

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Statistics

Reading Time
436 min
Words 16,977
Sentences 5,956
Characters 34,904
Unique Words 3,317
1-Occurrence Words
1,825
Unique Kanji 1,174
1-Occurrence Kanji
329
Avg Word Difficulty 2.41
Avg Sentence Length 2.9

Word List (3,317 words)

WordFrequencyDifficulty
程度32.58
しな33.10
32.64
亡くなる33.30
お前たち33.46
可愛い32.81
1人で33.95
興味深い33.62
重力場35.12
コミュニケーション34.31
イベント33.27
今度32.69
統括34.17
偵察33.68
待ち33.69
可憐33.45
必ず33.13
救援33.97
ベイビー35.69
ポンコツ34.59
32.47
とっても33.57
追う33.24
そちら33.02
今回32.47
五日33.24
そもそも32.73
復旧34.64
規格外34.03
上がる32.69
選択33.26
現在32.87
再び32.75
考える32.30
お目34.07
おっと33.55
分離34.21
キャッ34.92
ヤツ33.26
コーナー34.25
正体33.33
おかしな33.53
詳しく33.53
記録33.45
遭う33.72
入れる32.73
お蔭で33.05
そっち33.10
求め33.14
参上34.51
止まる32.95
冗談33.17
残念33.09
それに32.23
おっさん33.27
状況32.49
とやら33.43
限界33.15
解消33.69
出来れば33.04
に応じて33.95
消す33.13
色々32.52
配信34.47
足りない33.25
バイブ35.06
美少女33.50
維持33.34
32.51
暴れる33.33
上げる32.58
一つ32.53
始める32.48
出番33.70
普通32.64
所へ33.57
変更33.44
この辺33.73
盟友34.66
32.74
結果32.73
バカ33.23
32.44
準備32.67
与え32.95
情報32.52
丸で32.60
死神33.73
加速33.47
ばかり32.53
公安35.06
話せる33.64
動き32.57
メイン33.56
不穏33.93
ニコニコ33.89
同行33.40
接続34.02
所縁34.55
ドア33.15

Showing 2501 - 2600 of 3,317 words