#COMPASS2.0 ANIMATION PROJECT

#COMPASS2.0 ANIMATION PROJECT

In the combat providence analysis system, “COMPASS2.0,” heroes gather alongside human partners in a dreamlike space. The heroes have to keep fighting to produce enough energy to keep the system running. One hero named 13 is a troublemaker who refuses to find a partner. When 13 is nearly kicked out, a new player named Jin agrees to join him. Can they bring peace to the world of #COMPASS2.0? (Source: Crunchyroll) Note: A new animation project based on the #Compass Sentou Setsuri Kaiseki System game, announced at the sixth #Compass fes.

More Info

Statistics

Reading Time
436 min
Words 16,977
Sentences 5,956
Characters 34,904
Unique Words 3,317
1-Occurrence Words
1,825
Unique Kanji 1,174
1-Occurrence Kanji
329
Avg Word Difficulty 2.41
Avg Sentence Length 2.9

Word List (3,317 words)

WordFrequencyDifficulty
不可能33.19
やっぱり32.64
壊す33.30
グルル35.01
ドア33.15
竟に33.29
減る33.15
出番33.70
ベイビー35.69
ううん33.63
戦場33.04
無茶33.39
かね33.25
そうです32.73
程度32.58
使う32.10
ほうが良い33.44
お前ら33.22
何だ33.17
今回32.47
丸で32.60
ポンコツ34.59
仕事32.50
32.51
33.45
興味32.96
早々33.54
そもそも32.73
思い出33.63
足音33.51
後ろ32.63
予定32.83
言葉31.96
摂理34.60
苛烈34.03
引っ33.62
急ぐ33.42
侵入33.44
みたいな32.70
薔薇33.65
遠慮なく33.85
勿論32.47
おもしれえ35.40
よる33.28
救援33.97
覚え32.76
緊急33.80
せえ34.65
ダメージ33.08
詳しく33.53
残念33.09
解消33.69
関わる33.17
だったら32.90
一つ32.53
冗談33.17
再び32.75
32.94
潰す33.09
話せる33.64
ヤバい33.88
接続34.02
参上34.51
バカ33.23
暴れる33.33
加速33.47
慣れる33.12
不穏33.93
待ち33.69
集め33.13
こりゃ33.71
重力場35.12
得る32.82
破る33.43
興味深い33.62
に応じて33.95
武事35.67
失礼33.13
32.15
消す33.13
選択33.26
上げる32.58
にして32.30
限界33.15
もう一つ33.36
後で32.94
ニコニコ33.89
集まる32.88
入れる32.73
1人で33.95
この辺33.73
夢見る34.40
必ず33.13
アハハハ34.64
絶望33.38
同じ32.31
強化32.90
ヤツ33.26
済みません33.21
維持33.34

Showing 2501 - 2600 of 3,317 words