#COMPASS2.0 ANIMATION PROJECT

#COMPASS2.0 ANIMATION PROJECT

In the combat providence analysis system, “COMPASS2.0,” heroes gather alongside human partners in a dreamlike space. The heroes have to keep fighting to produce enough energy to keep the system running. One hero named 13 is a troublemaker who refuses to find a partner. When 13 is nearly kicked out, a new player named Jin agrees to join him. Can they bring peace to the world of #COMPASS2.0? (Source: Crunchyroll) Note: A new animation project based on the #Compass Sentou Setsuri Kaiseki System game, announced at the sixth #Compass fes.

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Statistics

Reading Time
436 min
Words 16,977
Sentences 5,956
Characters 34,904
Unique Words 3,317
1-Occurrence Words
1,825
Unique Kanji 1,174
1-Occurrence Kanji
329
Avg Word Difficulty 2.41
Avg Sentence Length 2.9

Word List (3,317 words)

WordFrequencyDifficulty
公安35.06
必ず33.13
引き続き34.02
上がる32.69
侵入33.44
発見33.22
1人で33.95
目覚め33.78
だったら32.90
ニコニコ33.89
おっと33.55
丸で32.60
コミュニケーション34.31
暴れる33.33
おかしな33.53
そもそも32.73
ダメージ33.08
身32.54
ログアウト33.97
正体33.33
可愛い32.81
復旧34.64
何だ33.17
与える33.03
冗談33.17
共に33.28
借り33.40
とやら33.43
緊急33.80
みたいだ42.84
追いかける43.34
それを42.10
全部42.88
そん44.06
偶然43.40
ちゃんと42.69
貰う42.51
想定外44.00
と言い42.96
先ほど42.88
失う42.75
恐ろしい43.13
切り離す44.08
タカ44.27
結構42.82
転送43.73
向かう42.31
爆発43.24
ぬ43.69
以外42.55
済み43.55
イージー45.60
がれ43.99
頑張る43.15
調べ43.20
行ける43.40
大事42.94
意味42.49
最後42.63
とも42.37
動き出す43.46
時に42.57
感じ42.29
やっと43.21
いるか42.92
オススメ44.35
取材44.56
すれば42.59
一手42.89
申請44.03
沢山42.94
ハロー45.34
相変わらず43.09
本当に42.34
きっと42.65
バグ44.24
イス43.42
優しい42.76
分かる42.00
助ける43.17
この先43.52
一度だけ43.95
やった42.95
夜呂死苦43.17
不味い43.21
開く42.63
干支43.94
唐名42.55
様子42.34
始点43.69
吸収43.34
ぶっ43.55
巴豆42.47
団員43.89
探る43.44
答え42.75
何者43.64
危ない43.21
脱炭43.01
何でも43.05

Showing 2601 - 2700 of 3,317 words