#COMPASS2.0 ANIMATION PROJECT

#COMPASS2.0 ANIMATION PROJECT

In the combat providence analysis system, “COMPASS2.0,” heroes gather alongside human partners in a dreamlike space. The heroes have to keep fighting to produce enough energy to keep the system running. One hero named 13 is a troublemaker who refuses to find a partner. When 13 is nearly kicked out, a new player named Jin agrees to join him. Can they bring peace to the world of #COMPASS2.0? (Source: Crunchyroll) Note: A new animation project based on the #Compass Sentou Setsuri Kaiseki System game, announced at the sixth #Compass fes.

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Statistics

Reading Time
436 min
Words 16,977
Sentences 5,956
Characters 34,904
Unique Words 3,317
1-Occurrence Words
1,825
Unique Kanji 1,174
1-Occurrence Kanji
329
Avg Word Difficulty 2.41
Avg Sentence Length 2.9

Word List (3,317 words)

WordFrequencyDifficulty
可愛い32.81
やだ33.69
借り33.40
緊急33.80
動き32.57
潰す33.09
射手33.08
ドア33.15
失礼33.13
そっち33.10
お目34.07
統括34.17
やっぱ33.52
待ち33.69
急ぐ33.42
ばかり32.53
先日33.39
とする32.60
33.45
この辺33.73
所縁34.55
救援33.97
共に33.28
32.15
冗談33.17
どうやら32.64
33.54
遠慮なく33.85
に応じて33.95
やっと43.21
分かる42.00
夜呂死苦43.17
一度だけ43.95
イス43.42
チーム43.42
襲う42.75
実は42.91
答え42.75
最後42.63
団員43.89
失う42.75
沢山42.94
難しい42.74
開く42.63
どうやって43.23
くう43.45
任せ43.02
事がある42.89
まじか43.76
斬る43.03
結構42.82
やった42.95
確かに42.39
凄い42.72
縛る43.53
簡単42.68
たり42.26
43.90
クソッ44.20
面倒42.94
見える42.26
すれば42.59
それより43.35
それを42.10
吸収43.34
医員43.06
全部42.88
がれ43.99
様子42.34
以外42.55
感じ42.29
相変わらず43.09
動き出す43.46
最初42.54
ウソ44.04
把握43.17
済み43.55
やや43.25
作戦43.04
42.26
始点43.69
一手42.89
心配42.58
履歴44.74
ハロ45.42
そう言えば42.80
フン44.00
きっと42.65
自我44.06
探る43.44
ぶっ43.55
助ける43.17
ひと先ず43.58
みたいだ42.84
大事42.94
と言い42.96
我が43.03
アイドル43.96
優しい42.76
ならば42.57

Showing 2601 - 2700 of 3,317 words