In the combat providence analysis system, “COMPASS2.0,” heroes gather alongside human partners in a dreamlike space. The heroes have to keep fighting to produce enough energy to keep the system running. One hero named 13 is a troublemaker who refuses to find a partner. When 13 is nearly kicked out, a new player named Jin agrees to join him. Can they bring peace to the world of #COMPASS2.0? (Source: Crunchyroll) Note: A new animation project based on the #Compass Sentou Setsuri Kaiseki System game, announced at the sixth #Compass fes.
| Word | Frequency | Difficulty |
|---|---|---|
| 並びに | 1 | 4.65 |
| 関与 | 1 | 4.10 |
| 待った | 1 | 3.67 |
| そうすれば | 1 | 3.65 |
| 時期 | 1 | 3.35 |
| とうとう | 1 | 3.70 |
| かつて | 1 | 3.09 |
| 病み上がり | 1 | 4.74 |
| 外す | 1 | 3.17 |
| 踊る | 1 | 3.51 |
| 決定 | 1 | 3.43 |
| 切り抜ける | 1 | 4.22 |
| 時折 | 1 | 3.49 |
| シーッ | 1 | 5.43 |
| 志 | 1 | 3.66 |
| 元々 | 1 | 2.91 |
| 強制的 | 1 | 3.82 |
| ません | 1 | 3.24 |
| 知らす | 1 | 4.00 |
| 嫌に | 1 | 4.40 |
| 復帰 | 1 | 4.04 |
| 首都 | 1 | 3.65 |
| さ中 | 1 | 4.46 |
| 14 | 1 | 3.70 |
| 喋り | 1 | 3.80 |
| っち | 1 | 4.02 |
| において | 1 | 3.01 |
| 払う | 1 | 3.23 |
| 力を尽くす | 1 | 5.11 |
| チュートリアル | 1 | 4.57 |
| そんなところ | 1 | 3.92 |
| 手おけ | 1 | 3.35 |
| 救世 | 1 | 4.30 |
| 9 | 1 | 3.33 |
| 魂 | 1 | 3.01 |
| っす | 1 | 3.15 |
| 部下 | 1 | 3.07 |
| 渦中 | 1 | 4.63 |
| 存分に | 1 | 3.83 |
| その通り | 1 | 3.27 |
| 警察 | 1 | 3.87 |
| 次に | 1 | 3.13 |
| 今後 | 1 | 3.04 |
| 見え見え | 1 | 4.79 |
| 収集 | 1 | 4.11 |
| バイク | 1 | 4.27 |
| 免 | 1 | 4.71 |
| ほれ | 1 | 3.95 |
| 異世界 | 1 | 2.94 |
| しむ | 1 | 5.19 |
| あちゃ | 1 | 5.15 |
| 成し遂げる | 1 | 4.03 |
| 2つ | 1 | 3.66 |
| 花烏賊 | 1 | 3.22 |
| 厚 | 1 | 4.68 |
| 全員 | 1 | 2.61 |
| 気がする | 1 | 2.98 |
| 噴水 | 1 | 4.09 |
| 欲 | 1 | 3.67 |
| バッテン | 1 | 5.55 |
| 上げ | 1 | 2.67 |
| 難し | 1 | 4.09 |
| 惜しい | 1 | 3.67 |
| 褒める | 1 | 3.20 |
| 当たり前 | 1 | 3.08 |
| ぶら下げる | 1 | 4.30 |
| 騒ぎ | 1 | 3.37 |
| お休み | 1 | 3.72 |
| ようやく | 1 | 2.82 |
| 見せ場 | 1 | 4.73 |
| 僧階 | 1 | 4.13 |
| 他に | 1 | 3.02 |
| イメージ | 1 | 3.19 |
| 再戦 | 1 | 4.56 |
| 埋める | 1 | 3.40 |
| なんざ | 1 | 4.10 |
| 落ち着く | 1 | 3.00 |
| エリア | 1 | 3.49 |
| 渡す | 1 | 2.98 |
| 働く | 1 | 3.07 |
| 点 | 1 | 2.89 |
| 続ける | 1 | 2.56 |
| 資格 | 1 | 3.72 |
| 本能 | 1 | 3.70 |
| 明かり | 1 | 3.50 |
| 多発 | 1 | 4.75 |
| 疑問 | 1 | 2.92 |
| それにしても | 1 | 3.12 |
| 目指す | 1 | 3.30 |
| 構造 | 1 | 3.57 |
| 生き | 1 | 2.80 |
| キモ | 1 | 4.57 |
| 猟 | 1 | 4.44 |
| 守り切る | 1 | 5.26 |
| カギ | 1 | 4.67 |
| 進歩 | 1 | 4.29 |
| 選別 | 1 | 4.19 |
| 意気込み | 1 | 4.53 |
| 継続 | 1 | 3.82 |
| 宝 | 1 | 3.48 |
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