#COMPASS2.0 ANIMATION PROJECT

#COMPASS2.0 ANIMATION PROJECT

In the combat providence analysis system, “COMPASS2.0,” heroes gather alongside human partners in a dreamlike space. The heroes have to keep fighting to produce enough energy to keep the system running. One hero named 13 is a troublemaker who refuses to find a partner. When 13 is nearly kicked out, a new player named Jin agrees to join him. Can they bring peace to the world of #COMPASS2.0? (Source: Crunchyroll) Note: A new animation project based on the #Compass Sentou Setsuri Kaiseki System game, announced at the sixth #Compass fes.

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Statistics

Reading Time
436 min
Words 16,977
Sentences 5,956
Characters 34,904
Unique Words 3,317
1-Occurrence Words
1,825
Unique Kanji 1,174
1-Occurrence Kanji
329
Avg Word Difficulty 2.41
Avg Sentence Length 2.9

Word List (3,317 words)

WordFrequencyDifficulty
襲う42.75
始点43.69
偶然43.40
追いかける43.34
本気43.36
みたいだ42.84
ならば42.57
そん44.06
取り戻す43.24
団員43.89
見える42.26
それを42.10
フン44.00
信じる42.80
不味い43.21
沢山42.94
きっと42.65
意味42.49
医員43.06
がれ43.99
本当に42.34
簡単42.68
やや43.25
分かる42.00
先ほど42.88
探す42.81
見え42.91
取材44.56
爆発43.24
恐ろしい43.13
戦闘42.51
イス43.42
失う42.75
助ける43.17
相変わらず43.09
何でも43.05
一手42.89
イージー45.60
たり42.26
探る43.44
時に42.57
結構42.82
お願い42.92
どうやって43.23
切り離す44.08
チーム43.42
巴豆42.47
難しい42.74
面倒42.94
大事42.94
と言い42.96
様子42.34
優しい42.76
想定外44.00
今まで42.69
履歴44.74
吸収43.34
調べ43.20
オススメ44.35
心配42.58
忍者44.00
任せ43.02
顔41.91
以外42.55
縛る43.53
銃声44.34
すれば42.59
確かに42.39
される52.48
様に51.76
終了53.34
諦める53.20
ほら53.02
それが52.31
お願いします53.20
さて52.78
砂漠53.59
要請53.74
世界線55.31
話し52.77
頼み53.67
聞こえる52.77
何の52.78
兄貴53.52
こちら52.29
見る52.00
ご免53.00
元気53.07
如何した53.27
幾世54.37
あら53.12
いえ52.75
奪う52.94
転舵53.34
参加52.93
超53.24
ならない52.51
と言った52.53
楽しい52.76
助けて53.13

Showing 2701 - 2800 of 3,317 words