#COMPASS2.0 ANIMATION PROJECT

#COMPASS2.0 ANIMATION PROJECT

In the combat providence analysis system, “COMPASS2.0,” heroes gather alongside human partners in a dreamlike space. The heroes have to keep fighting to produce enough energy to keep the system running. One hero named 13 is a troublemaker who refuses to find a partner. When 13 is nearly kicked out, a new player named Jin agrees to join him. Can they bring peace to the world of #COMPASS2.0? (Source: Crunchyroll) Note: A new animation project based on the #Compass Sentou Setsuri Kaiseki System game, announced at the sixth #Compass fes.

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Statistics

Reading Time
436 min
Words 16,977
Sentences 5,956
Characters 34,904
Unique Words 3,317
1-Occurrence Words
1,825
Unique Kanji 1,174
1-Occurrence Kanji
329
Avg Word Difficulty 2.41
Avg Sentence Length 2.9

Word List (3,317 words)

WordFrequencyDifficulty
それが52.31
解決53.27
勝つ53.07
元気53.07
如何した53.27
ご免53.00
53.24
無事53.09
さっき52.78
何の52.78
全く52.49
ならない52.51
52.69
参加52.93
破壊52.94
逃げ53.21
何時も52.58
始まる52.93
姉ちゃん53.78
53.13
様に51.76
開始53.07
51.96
就いて53.02
以内52.31
本日53.28
さて52.78
野郎53.52
マルゲリータ55.04
ほら53.02
強い52.36
見る52.00
新しい52.99
見つかる53.09
頼み53.67
起こる52.94
52.04
だけど52.44
ええ52.61
幾世54.37
李下54.23
される52.48
世界線55.31
正義53.67
52.62
奪う52.94
消える52.71
ゲスト54.67
未だ未だ53.13
と言うことだ53.24
楽しい52.76
聞こえる52.77
いえ52.75
助けて53.13
レッドカード55.84
覚悟53.02
諦める53.20
さあ53.10
彼ら52.47
七日52.50
もん52.71
報告52.76
転舵53.34
をして52.06
ほう52.88
お願いします53.20
53.36
52.60
話し52.77
フフフ64.23
ドリーム65.15
ステージ63.94
可能性62.61
61.90
62.93
オアシス64.44
佝僂62.10
もし62.64
じゃん63.55
理由62.47
しか62.33
ではない62.28
思い62.61
ボク63.12
とか62.08
勝利62.88
急に63.14
どうしたの63.34
少し62.13
62.44
中々62.84
死者63.65
何だって63.60
タイミング63.16
62.72
3人63.32
面白い62.98
かも知れない62.21
悲鳴63.14
気持ち62.61

Showing 2801 - 2900 of 3,317 words