#COMPASS2.0 ANIMATION PROJECT

#COMPASS2.0 ANIMATION PROJECT

In the combat providence analysis system, “COMPASS2.0,” heroes gather alongside human partners in a dreamlike space. The heroes have to keep fighting to produce enough energy to keep the system running. One hero named 13 is a troublemaker who refuses to find a partner. When 13 is nearly kicked out, a new player named Jin agrees to join him. Can they bring peace to the world of #COMPASS2.0? (Source: Crunchyroll) Note: A new animation project based on the #Compass Sentou Setsuri Kaiseki System game, announced at the sixth #Compass fes.

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Statistics

Reading Time
436 min
Words 16,977
Sentences 5,956
Characters 34,904
Unique Words 3,317
1-Occurrence Words
1,825
Unique Kanji 1,174
1-Occurrence Kanji
329
Avg Word Difficulty 2.41
Avg Sentence Length 2.9

Word List (3,317 words)

WordFrequencyDifficulty
122.74
のです122.21
八つ122.93
パフェ124.64
122.13
がる122.87
123.96
わね122.77
だが121.83
兄様113.14
今日は112.66
わよ112.78
キューブ114.90
死ぬ112.49
コア113.89
113.29
112.90
自分111.91
しかし112.08
なぁ112.56
まで111.84
であります113.78
それ112.40
じゃねえ113.34
入る112.14
作る112.24
ありがとう112.86
僕ら113.51
参賀112.47
ため112.26
より112.31
111.96
全て102.32
帰る102.52
102.34
的射104.58
102.54
101.89
みたい102.65
でしょうか102.77
102.53
101.86
かも102.76
ファースト104.38
ふむ103.03
じゃあ102.61
ちゃった103.01
チッ103.92
時の102.80
でる102.96
102.82
組む103.12
邪魔103.00
姿102.21
ちゃ102.92
戦い102.55
何も102.48
102.73
何を102.46
102.57
皆さん103.14
カード103.23
ねぇ92.61
92.12
様な91.80
92.96
より良い94.34
克く92.46
どういう92.81
止める92.80
のに92.21
93.54
データ93.64
アタリ95.02
使える92.62
もっと92.63
回る92.52
悪い92.37
うわ93.47
こっち92.61
のだ91.65
つもり92.48
ああ92.23
無理92.63
92.65
92.47
かな92.42
頼む92.70
話す82.73
82.95
おっ83.38
手前83.33
そう言う82.36
あんな82.93
なんか82.48
目的82.83
今日82.61
分け82.31
市内82.23
これで82.58

Showing 201 - 300 of 3,317 words