#COMPASS2.0 ANIMATION PROJECT

#COMPASS2.0 ANIMATION PROJECT

In the combat providence analysis system, “COMPASS2.0,” heroes gather alongside human partners in a dreamlike space. The heroes have to keep fighting to produce enough energy to keep the system running. One hero named 13 is a troublemaker who refuses to find a partner. When 13 is nearly kicked out, a new player named Jin agrees to join him. Can they bring peace to the world of #COMPASS2.0? (Source: Crunchyroll) Note: A new animation project based on the #Compass Sentou Setsuri Kaiseki System game, announced at the sixth #Compass fes.

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Statistics

Reading Time
436 min
Words 16,977
Sentences 5,956
Characters 34,904
Unique Words 3,317
1-Occurrence Words
1,825
Unique Kanji 1,174
1-Occurrence Kanji
329
Avg Word Difficulty 2.41
Avg Sentence Length 2.9

Word List (3,317 words)

WordFrequencyDifficulty
かい122.98
どうして122.71
あいつ122.86
122.13
弟子122.49
出切る122.24
だが121.83
122.74
パフェ124.64
ありがとう112.86
であります113.78
しかし112.08
自分111.91
111.96
より112.31
コア113.89
それ112.40
今日は112.66
ため112.26
兄様113.14
じゃねえ113.34
112.90
わよ112.78
参賀112.47
死ぬ112.49
なぁ112.56
作る112.24
113.29
まで111.84
僕ら113.51
入る112.14
キューブ114.90
でる102.96
かも102.76
帰る102.52
じゃあ102.61
101.86
チッ103.92
何を102.46
皆さん103.14
何も102.48
カード103.23
ちゃ102.92
ファースト104.38
的射104.58
102.82
ふむ103.03
組む103.12
戦い102.55
102.73
みたい102.65
姿102.21
でしょうか102.77
邪魔103.00
102.54
101.89
時の102.80
102.34
102.53
102.57
ちゃった103.01
全て102.32
克く92.46
のだ91.65
データ93.64
のに92.21
92.65
93.54
つもり92.48
92.47
頼む92.70
より良い94.34
92.96
悪い92.37
ああ92.23
アタリ95.02
使える92.62
うわ93.47
もっと92.63
止める92.80
92.12
どういう92.81
かな92.42
無理92.63
ねぇ92.61
回る92.52
こっち92.61
様な91.80
手前83.33
コクリコ86.75
困る82.85
でしょ83.03
ダメ82.93
やはり82.55
事件83.20
このまま82.79
これで82.58
なんか82.48
81.99
関係82.73

Showing 201 - 300 of 3,317 words