#COMPASS2.0 ANIMATION PROJECT

#COMPASS2.0 ANIMATION PROJECT

In the combat providence analysis system, “COMPASS2.0,” heroes gather alongside human partners in a dreamlike space. The heroes have to keep fighting to produce enough energy to keep the system running. One hero named 13 is a troublemaker who refuses to find a partner. When 13 is nearly kicked out, a new player named Jin agrees to join him. Can they bring peace to the world of #COMPASS2.0? (Source: Crunchyroll) Note: A new animation project based on the #Compass Sentou Setsuri Kaiseki System game, announced at the sixth #Compass fes.

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Statistics

Reading Time
436 min
Words 16,977
Sentences 5,956
Characters 34,904
Unique Words 3,317
1-Occurrence Words
1,825
Unique Kanji 1,174
1-Occurrence Kanji
329
Avg Word Difficulty 2.41
Avg Sentence Length 2.9

Word List (3,317 words)

WordFrequencyDifficulty
62.93
事故63.64
急に63.14
余意63.23
おめえ64.26
悲鳴63.14
1063.12
勝利62.88
仕様62.43
指を鳴らす64.56
時間62.25
ニュース64.16
理解62.49
61.90
とか62.08
しか62.33
思い62.61
面白い62.98
マジ63.30
オアシス64.44
どうしたの63.34
に取って62.44
よし62.94
佝僂62.10
凶暴64.05
確認62.44
フフフ64.23
ます62.81
さぁ63.31
考え62.19
62.73
もし62.64
62.46
中々62.84
何だって63.60
大変72.84
最近72.84
起きる72.74
ライブ74.15
まぁ72.52
あっち73.48
仲間72.81
早く72.72
全然73.10
記憶72.80
72.72
好き72.59
否定73.07
はずだ72.64
ったく73.89
うわっ73.72
協力73.04
発生73.13
どんな72.69
上手く72.88
誰か72.71
行動72.64
かしら72.79
71.97
見せる72.38
ちょっと72.29
捜す73.93
73.55
だい73.56
73.15
哭く72.05
73.14
しまった72.19
なんです72.80
戻る72.35
あの人73.29
まさか72.68
存在72.32
なさい72.85
狙う72.89
72.13
ても71.96
ずっと72.68
そして71.87
でしょう72.49
よう72.31
三都72.91
終わる72.44
その為72.87
させる72.36
かっけぇ75.77
と共に72.60
73.78
もの71.96
約束73.02
73.25
なんか82.48
そう言う82.36
吹っ83.29
81.96
目的82.83
飲み込む83.44
おっ83.38
やはり82.55
事件83.20

Showing 2901 - 3000 of 3,317 words