#COMPASS2.0 ANIMATION PROJECT

#COMPASS2.0 ANIMATION PROJECT

In the combat providence analysis system, “COMPASS2.0,” heroes gather alongside human partners in a dreamlike space. The heroes have to keep fighting to produce enough energy to keep the system running. One hero named 13 is a troublemaker who refuses to find a partner. When 13 is nearly kicked out, a new player named Jin agrees to join him. Can they bring peace to the world of #COMPASS2.0? (Source: Crunchyroll) Note: A new animation project based on the #Compass Sentou Setsuri Kaiseki System game, announced at the sixth #Compass fes.

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Statistics

Reading Time
436 min
Words 16,977
Sentences 5,956
Characters 34,904
Unique Words 3,317
1-Occurrence Words
1,825
Unique Kanji 1,174
1-Occurrence Kanji
329
Avg Word Difficulty 2.41
Avg Sentence Length 2.9

Word List (3,317 words)

WordFrequencyDifficulty
これで82.58
でしょ83.03
おっ83.38
コクリコ86.75
天使83.25
甘い83.09
飲み込む83.44
目的82.83
吹っ83.29
連絡83.05
なんか82.48
出る82.34
市内82.23
こいつ82.74
手前83.33
ここに82.60
ダメ82.93
ので81.80
81.99
困る82.85
について82.42
追放83.96
分け82.31
事件83.20
富ます84.56
現れる82.76
あんな82.93
見つける82.80
81.96
無理92.63
克く92.46
かな92.42
止める92.80
どういう92.81
のだ91.65
92.47
データ93.64
93.54
アタリ95.02
こっち92.61
92.12
うわ93.47
回る92.52
92.65
悪い92.37
つもり92.48
もっと92.63
より良い94.34
のに92.21
ああ92.23
ねぇ92.61
92.96
様な91.80
使える92.62
頼む92.70
ちゃ102.92
101.86
でる102.96
全て102.32
みたい102.65
何を102.46
チッ103.92
じゃあ102.61
101.89
102.73
邪魔103.00
ちゃった103.01
帰る102.52
戦い102.55
102.82
姿102.21
でしょうか102.77
102.53
皆さん103.14
かも102.76
組む103.12
時の102.80
的射104.58
カード103.23
102.57
ふむ103.03
ファースト104.38
102.54
102.34
何も102.48
コア113.89
より112.31
作る112.24
死ぬ112.49
ありがとう112.86
キューブ114.90
112.90
まで111.84
自分111.91
しかし112.08
わよ112.78
僕ら113.51
113.29
兄様113.14
111.96

Showing 3001 - 3100 of 3,317 words