#COMPASS2.0 ANIMATION PROJECT

#COMPASS2.0 ANIMATION PROJECT

In the combat providence analysis system, “COMPASS2.0,” heroes gather alongside human partners in a dreamlike space. The heroes have to keep fighting to produce enough energy to keep the system running. One hero named 13 is a troublemaker who refuses to find a partner. When 13 is nearly kicked out, a new player named Jin agrees to join him. Can they bring peace to the world of #COMPASS2.0? (Source: Crunchyroll) Note: A new animation project based on the #Compass Sentou Setsuri Kaiseki System game, announced at the sixth #Compass fes.

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Statistics

Reading Time
436 min
Words 16,977
Sentences 5,956
Characters 34,904
Unique Words 3,317
1-Occurrence Words
1,825
Unique Kanji 1,174
1-Occurrence Kanji
329
Avg Word Difficulty 2.41
Avg Sentence Length 2.9

Word List (3,317 words)

WordFrequencyDifficulty
理解62.49
思い62.61
タイミング63.16
前62.31
じゃん63.55
てね63.19
時間62.25
可能性62.61
どうしたの63.34
逃げて63.41
よし62.94
悲鳴63.14
ステージ63.94
オアシス64.44
一体62.67
勝利62.88
せる62.17
気持ち62.61
様61.90
かも知れない62.21
マジ63.30
余意63.23
出す62.43
だよね63.23
紅62.93
ボク63.12
誰62.78
1063.12
考え62.19
詰まり62.59
フフフ64.23
敵62.44
3人63.32
面白い62.98
ニュース64.16
ドリーム65.15
とか62.08
殊に62.16
しか62.33
ではない62.28
理由62.47
中々62.84
よな62.69
急に63.14
さぁ63.31
凶暴64.05
少し62.13
不62.72
始まる52.93
止め52.78
さて52.78
僕たち53.28
早速53.13
される52.48
抔52.04
ほら53.02
奪う52.94
全く52.49
世界線55.31
幾世54.37
勝つ53.07
主52.62
ありがとう御座います52.84
任せる53.12
だけど52.44
李下54.23
どうしたん53.53
頼み53.67
将に53.16
覚悟53.02
破壊52.94
参加52.93
如何した53.27
アリーナ54.15
本日53.28
いえ52.75
さっき52.78
解決53.27
開始53.07
就いて53.02
起こる52.94
わっ53.63
何時も52.58
氷52.98
アバター54.25
やら52.96
と言うことだ53.24
報告52.76
ご免53.00
強い52.36
感染54.35
新しい52.99
相手52.18
リ54.22
レッドカード55.84
呼ぶ52.52
見つかる53.09
要請53.74
をして52.06
様に51.76

Showing 401 - 500 of 3,317 words