#COMPASS2.0 ANIMATION PROJECT

#COMPASS2.0 ANIMATION PROJECT

In the combat providence analysis system, “COMPASS2.0,” heroes gather alongside human partners in a dreamlike space. The heroes have to keep fighting to produce enough energy to keep the system running. One hero named 13 is a troublemaker who refuses to find a partner. When 13 is nearly kicked out, a new player named Jin agrees to join him. Can they bring peace to the world of #COMPASS2.0? (Source: Crunchyroll) Note: A new animation project based on the #Compass Sentou Setsuri Kaiseki System game, announced at the sixth #Compass fes.

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Statistics

Reading Time
436 min
Words 16,977
Sentences 5,956
Characters 34,904
Unique Words 3,317
1-Occurrence Words
1,825
Unique Kanji 1,174
1-Occurrence Kanji
329
Avg Word Difficulty 2.41
Avg Sentence Length 2.9

Word List (3,317 words)

WordFrequencyDifficulty
やら52.96
ならない52.51
話し52.77
ええ52.61
李下54.23
僕たち53.28
どうしたん53.53
見る52.00
計画53.25
マルゲリータ55.04
アリーナ54.15
感謝52.96
砂漠53.59
奪う52.94
それで52.44
だけど52.44
参加52.93
何の52.78
何時も52.58
如何した53.27
抔52.04
方51.96
感染54.35
彼ら52.47
をして52.06
超53.24
リ54.22
報告52.76
お願いします53.20
破壊52.94
内52.69
始まる52.93
無事53.09
開始53.07
逃げ53.21
姉ちゃん53.78
アバター54.25
レッドカード55.84
勝つ53.07
幾世54.37
る53.36
ゲスト54.67
止め52.78
新しい52.99
見つかる53.09
さて52.78
呼ぶ52.52
出来52.54
貴方52.53
自我44.06
貰う42.51
沢山42.94
取材44.56
失う42.75
干支43.94
行ける43.40
くらい42.33
ハロ45.42
切る42.91
本気43.36
速43.90
作戦43.04
吸収43.34
団員43.89
見え42.91
実は42.91
大事42.94
先ほど42.88
ぶっ43.55
やった42.95
イス43.42
ハロー45.34
いるか42.92
我が43.03
と言い42.96
以外42.55
怖い42.81
すれば42.59
助ける43.17
頑張る43.15
判断42.74
銃声44.34
未来43.08
脱炭43.01
チーム43.42
様子42.34
どうやって43.23
きっと42.65
凄い42.72
この先43.52
最初42.54
取り戻す43.24
異常43.12
お願い42.92
偶然43.40
みたいだ42.84
任せ43.02
答え42.75
事がある42.89
済み43.55

Showing 501 - 600 of 3,317 words