#COMPASS2.0 ANIMATION PROJECT

#COMPASS2.0 ANIMATION PROJECT

In the combat providence analysis system, “COMPASS2.0,” heroes gather alongside human partners in a dreamlike space. The heroes have to keep fighting to produce enough energy to keep the system running. One hero named 13 is a troublemaker who refuses to find a partner. When 13 is nearly kicked out, a new player named Jin agrees to join him. Can they bring peace to the world of #COMPASS2.0? (Source: Crunchyroll) Note: A new animation project based on the #Compass Sentou Setsuri Kaiseki System game, announced at the sixth #Compass fes.

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Statistics

Reading Time
436 min
Words 16,977
Sentences 5,956
Characters 34,904
Unique Words 3,317
1-Occurrence Words
1,825
Unique Kanji 1,174
1-Occurrence Kanji
329
Avg Word Difficulty 2.41
Avg Sentence Length 2.9

Word List (3,317 words)

WordFrequencyDifficulty
相変わらず43.09
任せ43.02
チーム43.42
取り戻す43.24
襲う42.75
43.11
41.91
クソッ44.20
本当に42.34
夜呂死苦43.17
難しい42.74
偶然43.40
貰う42.51
始点43.69
見え42.91
探す42.81
意味42.49
装置43.56
転送43.73
ちゃんと42.69
収穫43.65
きっと42.65
知らない42.68
最初42.54
望む43.04
42.26
未来43.08
自我44.06
見える42.26
そん44.06
イージー45.60
沢山42.94
切り離す44.08
済み43.55
くらい42.33
43.69
みたいです43.46
確かに42.39
忍者44.00
心配42.58
助ける43.17
様子42.34
かも知れません43.08
失う42.75
切る42.91
戦闘42.51
想定外44.00
救う43.16
ならば42.57
異常43.12
オススメ44.35
簡単42.68
巴豆42.47
医員43.06
実は42.91
判断42.74
時に42.57
一句45.48
斬る43.03
出し42.32
答え42.75
と言い42.96
一手42.89
脱炭43.01
事がある42.89
43.90
いるか42.92
それより43.35
アイドル43.96
ひと先ず43.58
不味い43.21
信じる42.80
がれ43.99
歩度42.23
自ら42.87
干支43.94
フン44.00
面倒42.94
まじか43.76
全部42.88
くう43.45
作戦43.04
唐名42.55
把握43.17
今まで42.69
予測43.60
何でも43.05
この先43.52
残念33.09
足りない33.25
使う32.10
竟に33.29
とっても33.57
アハハハ34.64
後で32.94
可愛い32.81
限界33.15
ですから32.87
冗談33.17
だったら32.90

Showing 601 - 700 of 3,317 words