#COMPASS2.0 ANIMATION PROJECT

#COMPASS2.0 ANIMATION PROJECT

In the combat providence analysis system, “COMPASS2.0,” heroes gather alongside human partners in a dreamlike space. The heroes have to keep fighting to produce enough energy to keep the system running. One hero named 13 is a troublemaker who refuses to find a partner. When 13 is nearly kicked out, a new player named Jin agrees to join him. Can they bring peace to the world of #COMPASS2.0? (Source: Crunchyroll) Note: A new animation project based on the #Compass Sentou Setsuri Kaiseki System game, announced at the sixth #Compass fes.

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Statistics

Reading Time
436 min
Words 16,977
Sentences 5,956
Characters 34,904
Unique Words 3,317
1-Occurrence Words
1,825
Unique Kanji 1,174
1-Occurrence Kanji
329
Avg Word Difficulty 2.41
Avg Sentence Length 2.9

Word List (3,317 words)

WordFrequencyDifficulty
なよ33.13
そっち33.10
回復32.68
ゲーム32.86
今度32.69
お前たち33.46
勘違い33.28
準備32.67
メイン33.56
配信34.47
引っ33.62
遠慮なく33.85
検知34.71
おかしな33.53
アハハハ34.64
そうです32.73
止まる32.95
やだ33.69
死神33.73
偵察33.68
借り33.40
遭う33.72
に応じて33.95
同行33.40
キャッ34.92
今回32.47
足りない33.25
ベイビー35.69
なりません33.51
32.47
コーナー34.25
絶望33.38
上がる32.69
仕事32.50
32.02
ヤツ33.26
こりゃ33.71
四端33.17
求め33.14
バカ33.23
解消33.69
32.51
32.85
背く34.50
急ぐ33.42
盟友34.66
発見33.22
不可能33.19
ヤバい33.88
受ける32.66
承知33.43
ホント33.58
グルル35.01
限界33.15
言葉31.96
規格外34.03
話せる33.64
救援33.97
選択33.26
デート33.62
直ぐに32.43
覚ます33.63
お目34.07
どうやら32.64
薔薇33.65
可愛い32.81
ドア33.15
いける33.19
現在32.87
行う32.53
利用32.98
接続34.02
通る33.21
分離34.21
追う33.24
排除33.51
減る33.15
集まる32.88
侵入33.44
美少女33.50
それでは33.06
ううん33.63
残念33.09
1人で33.95
勿論32.47
そりゃ33.16
壊す33.30
失礼33.13
足音33.51
先日33.39
そもそも32.73
32.54
参上34.51
苛烈34.03
可憐33.45
認識33.06
ですから32.87
問題ない33.12
しな33.10
奉加32.99

Showing 701 - 800 of 3,317 words