# Year 3281 AD Miyagi Yudai, a candidate officer in the Space Military, falls from the elite track after a conflict with an instructor. He becomes estranged from his father, a high-ranking military official, and loses his place at the family home on the Moon. Having lost his life's purpose, Yudai flees the Earth sphere for the colonial planet Aramis. On his journey, he is scouted by a woman he meets and drifts into becoming the helmsman of an armed merchant ship, the "Galaxie," belonging to Aramis. Thus he begins his second life. However, this merchant ship is actually the vessel of remnants from the Jupiter Empire—destroyed half a century ago. "We will buy Jupiter." Princess Yui, a survivor of the Jupiter Empire that was defeated and dismantled in war with Earth, holds this absurd goal. Though half-doubtful of her outlandish objective, Yudai decides to lend her his aid. Then, the shadow of warfare creeps into the solar system. Crisis approaches Earth and the Moon base. Will Princess Yui's desire for peace dispel the darkness that engulfs Earth? And how will the relationship between Yudai, Yui, and Count Margaret—three people aboard the Galaxie—transform across this crisis? ◇◆◇◆◇◆◇◆◇◆◇◆ This is a relatively easygoing space opera. Naval battles between warships and close-quarters combat in powered armor suits are fairly frequent. Centering on Princess Yui, the story progresses with three protagonists: Miyagi Yudai and Count Margaret. Older men and elderly characters also appear fairly often, so those who enjoy that sort of thing are welcome too.
| Word | Frequency | Difficulty |
|---|---|---|
| 実行 | 16 | 3.57 |
| 荒い | 16 | 3.61 |
| 提案 | 16 | 3.12 |
| 富 | 16 | 3.79 |
| 反論 | 16 | 3.52 |
| 揺さぶる | 16 | 4.09 |
| 開き | 16 | 3.45 |
| 兆 | 16 | 4.85 |
| 塞ぐ | 16 | 3.51 |
| 女史 | 16 | 4.44 |
| 会場 | 16 | 3.33 |
| 可愛らしい | 16 | 3.32 |
| 親 | 16 | 3.18 |
| 寅 | 16 | 3.74 |
| しかしながら | 16 | 3.91 |
| 今にも | 16 | 3.62 |
| 軍事 | 16 | 3.96 |
| 騙す | 16 | 3.59 |
| 無力 | 16 | 3.70 |
| そうして | 16 | 2.85 |
| 所属 | 16 | 3.37 |
| 確実 | 16 | 3.06 |
| 作り | 16 | 3.14 |
| 資料 | 16 | 3.47 |
| 地位 | 16 | 3.45 |
| 手渡す | 16 | 3.71 |
| 想定外 | 16 | 4.00 |
| 商船 | 16 | 4.19 |
| 比べる | 16 | 3.21 |
| を通して | 16 | 3.48 |
| 活躍 | 16 | 3.42 |
| 航行 | 16 | 4.34 |
| 勝手 | 16 | 3.66 |
| 変える | 16 | 3.02 |
| 始点 | 16 | 3.69 |
| 告げる | 16 | 2.80 |
| 街 | 16 | 2.53 |
| 加えて | 16 | 3.46 |
| 女狐 | 16 | 4.75 |
| 土地 | 16 | 3.22 |
| 今後 | 16 | 3.04 |
| 集う | 16 | 4.12 |
| 器 | 16 | 3.42 |
| 阻止 | 16 | 3.88 |
| 本来なら | 16 | 3.43 |
| 半ば | 16 | 3.39 |
| 他我 | 16 | 3.20 |
| 生け捕り | 15 | 4.56 |
| いよいよ | 15 | 3.53 |
| 成長 | 15 | 3.04 |
| 武人 | 15 | 4.01 |
| 刀伊 | 15 | 3.64 |
| 無ければ | 15 | 3.11 |
| 常に | 15 | 3.18 |
| 八つ当たり | 15 | 4.16 |
| 握手 | 15 | 3.88 |
| あそこ | 15 | 3.21 |
| 山野 | 15 | 3.73 |
| ルート | 15 | 3.51 |
| わけでは無い | 15 | 2.90 |
| コンテナ | 15 | 4.49 |
| 王者 | 15 | 4.33 |
| 到底 | 15 | 3.64 |
| 音がする | 15 | 4.14 |
| 久々 | 15 | 3.70 |
| 西部 | 15 | 4.15 |
| 苦手 | 15 | 3.32 |
| 染まる | 15 | 3.39 |
| 支持 | 15 | 3.96 |
| 構造 | 15 | 3.57 |
| 伸び | 15 | 3.37 |
| 引き起こす | 15 | 3.81 |
| 拗ねる | 15 | 3.97 |
| お呼び | 15 | 3.71 |
| 操縦 | 15 | 3.93 |
| その後 | 15 | 2.80 |
| 泣き | 15 | 3.33 |
| 慰霊 | 15 | 5.31 |
| 手元 | 15 | 3.50 |
| 瞑る | 15 | 3.85 |
| 万 | 15 | 3.12 |
| 切れ | 15 | 3.38 |
| 経緯 | 15 | 3.65 |
| 他に | 15 | 3.02 |
| 歩 | 15 | 3.66 |
| 代理 | 15 | 3.87 |
| に向けて | 15 | 3.12 |
| 大袈裟 | 15 | 4.10 |
| 頑張って | 15 | 3.11 |
| 明らか | 15 | 2.98 |
| 異端 | 15 | 3.26 |
| 事はない | 15 | 2.83 |
| 崩す | 15 | 3.45 |
| 裾 | 15 | 3.75 |
| もう一度 | 15 | 3.13 |
| 率いる | 15 | 3.25 |
| 播磨 | 15 | 4.99 |
| 許可 | 15 | 3.18 |
| 拒否 | 15 | 3.61 |
| 一旦 | 15 | 3.37 |
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