At age seven, Cecil Aldinton used magic for the first time and recovered memories from her previous life. She was a former Japanese woman who had been a flower of a high school girl, but died in a traffic accident—it seems she was reborn into the world of a crazy otome game with an all-yandere capture target that she had played in her previous life. Moreover, her position is as the protagonist's rival, with death flags constantly raised. On top of that, one of the capture targets is Cecil's servant, so she can't help but become involved with key characters whether she likes it or not. A story about a luckless yet fortunate heroine who skillfully avoids death flags. ※The main story was completed on September 23, 2014. ※We were honored to have this adapted into a book by "Iris NEO." This was all thanks to our readers. Thank you so much!
| Word | Frequency | Difficulty |
|---|---|---|
| 触る | 11 | 3.37 |
| 噂 | 11 | 2.96 |
| 報告 | 11 | 2.76 |
| 迷惑 | 11 | 3.31 |
| 養子 | 11 | 4.13 |
| 複雑 | 11 | 3.34 |
| 音 | 11 | 2.39 |
| つい | 11 | 3.19 |
| 恋 | 11 | 3.39 |
| 使える | 11 | 2.62 |
| 弱い | 11 | 3.11 |
| 純粋 | 11 | 3.41 |
| こう | 11 | 2.92 |
| 努力 | 11 | 3.28 |
| 主従 | 11 | 4.37 |
| 背中 | 11 | 2.80 |
| 他人 | 11 | 3.24 |
| あれだけ | 11 | 3.46 |
| やたら | 11 | 3.66 |
| 料理 | 11 | 2.62 |
| 指 | 11 | 2.96 |
| 逃げる | 11 | 2.85 |
| 姑く | 11 | 2.89 |
| 一応 | 10 | 2.83 |
| 遅い | 10 | 3.19 |
| やや | 10 | 3.25 |
| 王族 | 10 | 3.11 |
| 中身 | 10 | 3.25 |
| 思考 | 10 | 3.07 |
| 近く | 10 | 2.69 |
| 済み | 10 | 3.55 |
| 触れ | 10 | 3.33 |
| 接点 | 10 | 4.23 |
| 向け | 10 | 2.69 |
| 尋ねる | 10 | 3.05 |
| 信用 | 10 | 3.34 |
| 悩む | 10 | 3.16 |
| 額 | 10 | 3.17 |
| これから | 10 | 2.69 |
| 教え | 10 | 2.64 |
| 第一 | 10 | 3.13 |
| 放し | 10 | 4.10 |
| 空気 | 10 | 2.85 |
| 場 | 10 | 2.71 |
| 立場 | 10 | 2.93 |
| 笑い | 10 | 2.95 |
| 不味い | 10 | 3.21 |
| よー | 10 | 3.18 |
| 水 | 10 | 2.51 |
| 血 | 10 | 2.71 |
| 目元 | 10 | 3.93 |
| 昼食 | 10 | 3.51 |
| 十分 | 10 | 2.75 |
| 男子 | 10 | 3.54 |
| 運命 | 10 | 3.35 |
| 辛い | 10 | 3.16 |
| 続ける | 10 | 2.56 |
| 親 | 10 | 3.18 |
| たった | 10 | 3.33 |
| 急に | 10 | 3.14 |
| 性悪 | 10 | 4.75 |
| 交ず | 10 | 2.82 |
| 選択 | 10 | 3.26 |
| 夫婦 | 10 | 3.61 |
| それぞれ | 10 | 2.90 |
| 次に | 10 | 3.13 |
| のせいで | 10 | 3.33 |
| 行為 | 10 | 3.26 |
| 格好いい | 10 | 3.76 |
| どころか | 10 | 3.21 |
| 準備 | 10 | 2.67 |
| 記憶 | 10 | 2.80 |
| 刺刀 | 10 | 3.16 |
| 後悔 | 10 | 3.30 |
| 与える | 10 | 3.03 |
| 性格 | 10 | 3.09 |
| 二位 | 10 | 3.39 |
| 過ごす | 10 | 3.05 |
| 切角 | 10 | 3.20 |
| そこまで | 10 | 2.73 |
| 面倒くさい | 10 | 3.66 |
| 同級生 | 10 | 4.13 |
| 重い | 10 | 3.10 |
| 入れ | 10 | 2.71 |
| 意識 | 10 | 2.77 |
| 条件 | 10 | 3.09 |
| その時 | 10 | 2.75 |
| 別 | 10 | 2.74 |
| 勘違い | 10 | 3.28 |
| おいた | 10 | 3.06 |
| どうしよう | 10 | 3.29 |
| シナリオ | 10 | 4.19 |
| 出会う | 10 | 3.16 |
| 可愛 | 10 | 3.79 |
| 例えば | 10 | 3.22 |
| 重要 | 10 | 3.09 |
| 持ち | 10 | 2.99 |
| 二人きり | 10 | 3.85 |
| 誰も | 10 | 2.77 |
| 不機嫌 | 10 | 3.55 |
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