At age seven, Cecil Aldinton used magic for the first time and recovered memories from her previous life. She was a former Japanese woman who had been a flower of a high school girl, but died in a traffic accident—it seems she was reborn into the world of a crazy otome game with an all-yandere capture target that she had played in her previous life. Moreover, her position is as the protagonist's rival, with death flags constantly raised. On top of that, one of the capture targets is Cecil's servant, so she can't help but become involved with key characters whether she likes it or not. A story about a luckless yet fortunate heroine who skillfully avoids death flags. ※The main story was completed on September 23, 2014. ※We were honored to have this adapted into a book by "Iris NEO." This was all thanks to our readers. Thank you so much!
| Word | Frequency | Difficulty |
|---|---|---|
| つ | 2 | 3.24 |
| 容姿端麗 | 2 | 5.10 |
| 考えなし | 2 | 4.69 |
| 封 | 2 | 4.05 |
| 主婦 | 2 | 4.62 |
| 仏頂面 | 2 | 4.36 |
| 図星 | 2 | 4.38 |
| 長男 | 2 | 3.91 |
| やり | 2 | 3.43 |
| ふう | 2 | 3.64 |
| 香水 | 2 | 4.31 |
| 虐待 | 2 | 4.50 |
| 嘆かわしい | 2 | 4.70 |
| 間柄 | 2 | 4.15 |
| 貴方たち | 2 | 4.36 |
| 家庭環境 | 2 | 5.07 |
| 犢鼻褌 | 2 | 4.77 |
| 匿う | 2 | 4.38 |
| 博す | 2 | 4.66 |
| すぐ様 | 2 | 3.41 |
| ショック | 2 | 3.60 |
| やって来る | 2 | 3.06 |
| 要注意人物 | 2 | 5.12 |
| 続いて | 2 | 3.13 |
| 促す | 2 | 3.30 |
| 不本意 | 2 | 4.23 |
| 絆される | 2 | 4.87 |
| 胞衣 | 2 | 4.00 |
| 全校生徒 | 2 | 4.94 |
| ずる | 2 | 4.33 |
| がた | 2 | 4.29 |
| お帰り | 2 | 3.67 |
| 手下 | 2 | 4.13 |
| 免疫 | 2 | 4.73 |
| 引っ | 2 | 3.62 |
| 所詮 | 2 | 3.65 |
| 濡れ衣 | 2 | 4.79 |
| 悪夢 | 2 | 3.85 |
| 四 | 2 | 3.02 |
| 苦しめる | 2 | 4.03 |
| 決まり | 2 | 3.89 |
| 人質 | 2 | 3.66 |
| 囲む | 2 | 3.17 |
| 失礼ながら | 2 | 4.68 |
| 溢し | 2 | 4.08 |
| 全 | 2 | 3.31 |
| なさいませ | 2 | 4.32 |
| 毎度 | 2 | 4.31 |
| 上手 | 2 | 3.75 |
| 不死 | 2 | 3.80 |
| ほうが良い | 2 | 3.44 |
| つらつら | 2 | 4.55 |
| 帰れ | 2 | 3.97 |
| 秀でる | 2 | 4.27 |
| 否めない | 2 | 4.41 |
| 頭が痛い | 2 | 4.47 |
| 二十 | 2 | 3.34 |
| 思惑 | 2 | 3.62 |
| 王道 | 2 | 4.45 |
| 戸惑い | 2 | 3.73 |
| 安い | 2 | 3.12 |
| 常に | 2 | 3.18 |
| ぱっと | 2 | 4.17 |
| 伝え | 2 | 3.05 |
| 尽くし | 2 | 3.64 |
| 追いかけっこ | 2 | 4.50 |
| 極まり | 2 | 4.99 |
| 父さん | 2 | 3.49 |
| 度胸 | 2 | 4.18 |
| 何処まで | 2 | 3.49 |
| 情報網 | 2 | 4.52 |
| チェック | 2 | 3.65 |
| 惑う | 2 | 4.72 |
| はきはき | 2 | 4.84 |
| 王位 | 2 | 4.05 |
| いじける | 2 | 4.70 |
| やむを得ず | 2 | 5.04 |
| 渋々 | 2 | 3.82 |
| 決意 | 2 | 3.41 |
| パターン | 2 | 3.74 |
| いつの間にか | 2 | 3.19 |
| 場合によって | 2 | 3.78 |
| 思い出 | 2 | 3.63 |
| 所では | 2 | 3.87 |
| 休養 | 2 | 4.47 |
| 怒鳴る | 2 | 3.71 |
| 駆け | 2 | 3.38 |
| 汚れる | 2 | 3.88 |
| 助け | 2 | 3.10 |
| 不敵 | 2 | 3.91 |
| その間 | 2 | 3.25 |
| 宝 | 2 | 3.48 |
| びくりと | 2 | 4.27 |
| 出来事 | 2 | 3.32 |
| 幼いころ | 2 | 4.55 |
| 別として | 2 | 4.40 |
| ことになっている | 2 | 3.71 |
| 視野 | 2 | 3.66 |
| 打ち付ける | 2 | 4.13 |
| ええっと | 2 | 4.15 |
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