A boy named Minagumo Ryuki, who dreamed of becoming a high-ranking Self-Defense Force officer and wielding his strategic prowess, was drawn into the world of "Demon Sword Chronicles," an otherworldly military simulation game he had been playing just moments before. There, he encounters many people, and a princess of a fallen nation, Alisa, who harbors a secret wish. "Let us fight together, strategist Ryuki." The girl he had been watching through the game smiles before him. She carries with her a noble will to save her nation. Ryuki devotes everything he has learned to become a high-ranking Self-Defense Force officer, and takes on a fateful battle to change destiny. ――Demon Sword Chronicles. It is a walk chronicle that occurred in another world several hundred years ago―― This work has won the Silver Award at the Overlap Bunko Web Novel Award!!
| Word | Frequency | Difficulty |
|---|---|---|
| 刎 | 6 | 3.53 |
| 軍部 | 6 | 4.37 |
| 育て | 6 | 3.61 |
| 二人とも | 6 | 3.32 |
| 救国 | 6 | 4.84 |
| 引っ張り | 6 | 3.84 |
| 事件 | 6 | 3.20 |
| 着 | 6 | 2.95 |
| 厭戦気分 | 6 | 5.74 |
| 飛び込む | 6 | 3.31 |
| 造り | 6 | 3.84 |
| 誇り | 6 | 3.63 |
| 眼光 | 6 | 3.95 |
| 鎌鼬 | 6 | 4.75 |
| 五人 | 6 | 3.58 |
| その頃 | 6 | 3.75 |
| 投擲 | 6 | 3.57 |
| 技術 | 6 | 2.97 |
| 憧れる | 6 | 3.97 |
| 所 | 6 | 2.78 |
| 腕組み | 6 | 4.23 |
| 慎重 | 6 | 3.46 |
| 癖 | 6 | 3.79 |
| 分の | 6 | 3.41 |
| 刺青 | 6 | 4.54 |
| 格段 | 6 | 4.07 |
| 故郷 | 6 | 3.41 |
| 包み込む | 6 | 3.70 |
| 辛く | 6 | 4.04 |
| 囁く | 6 | 3.56 |
| 一々 | 6 | 3.65 |
| 泣き | 6 | 3.33 |
| べ | 6 | 3.49 |
| 淡々 | 6 | 3.61 |
| 回収 | 6 | 3.27 |
| 雫 | 6 | 3.69 |
| オレンジ | 6 | 4.24 |
| 止む | 6 | 3.86 |
| 向いている | 6 | 3.93 |
| 二人組 | 6 | 4.29 |
| 無邪気 | 6 | 3.81 |
| 奪い取る | 6 | 4.10 |
| 口上 | 6 | 4.41 |
| 効果的 | 6 | 4.03 |
| 余りに | 6 | 3.33 |
| 覚ます | 6 | 3.63 |
| 踵 | 6 | 3.85 |
| 気迫 | 6 | 4.19 |
| 年端もいかない | 6 | 5.06 |
| 単打 | 6 | 3.87 |
| 満身創痍 | 6 | 4.36 |
| 手伝う | 6 | 3.17 |
| 無いと | 6 | 3.66 |
| 相談 | 6 | 3.14 |
| 必要ない | 6 | 3.67 |
| 帯びる | 6 | 3.63 |
| 発生 | 6 | 3.13 |
| 修行 | 6 | 3.46 |
| 舌 | 6 | 3.47 |
| 住まう | 6 | 4.00 |
| 及び | 6 | 3.75 |
| 担ぎ | 6 | 4.22 |
| 慣れた | 6 | 3.44 |
| ぶち | 6 | 3.86 |
| ツインテール | 6 | 4.42 |
| 頭上 | 6 | 3.41 |
| 死んでも | 6 | 3.95 |
| 誕生 | 6 | 3.78 |
| 上がり | 6 | 3.47 |
| 必須条件 | 6 | 5.38 |
| 糾弾 | 6 | 4.27 |
| 仕業 | 6 | 3.99 |
| 直線 | 6 | 4.27 |
| 無きゃ | 6 | 3.95 |
| 道理 | 6 | 3.95 |
| 要求 | 6 | 3.44 |
| プレッシャー | 6 | 4.06 |
| 糸 | 6 | 3.27 |
| こうやって | 6 | 3.68 |
| 同じく | 6 | 3.21 |
| 峡谷 | 6 | 4.47 |
| 回し蹴り | 6 | 4.50 |
| 君 | 6 | 2.19 |
| 旅人 | 6 | 3.96 |
| 貰える | 6 | 3.04 |
| 対応 | 6 | 3.01 |
| ぼうっと | 6 | 4.41 |
| 熟す | 6 | 3.95 |
| 伝令 | 6 | 3.86 |
| 火花 | 6 | 3.94 |
| 感 | 6 | 3.39 |
| ただ一つ | 6 | 4.05 |
| 暗がり | 6 | 4.29 |
| 策略 | 6 | 4.41 |
| やり取り | 6 | 3.21 |
| 食らう | 6 | 3.56 |
| すっかり | 6 | 3.27 |
| 間近 | 6 | 3.76 |
| 間諜 | 6 | 4.63 |
| 駆り立てる | 6 | 4.74 |
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