Awakening, and an inner voice saying "Invade." Following that voice, the protagonist becomes a Dungeon Master and begins his invasion gradually while summoning and nurturing monsters. Please watch warmly over him as he continues his invasion without giving up, despite repeated failures. ※There are many morally questionable episodes, so those who lack tolerance for such content should refrain from reading. In Chapter One, the protagonist gradually grows as a Dungeon Master while experiencing failures. In Chapter Two, the protagonist struggles under various restrictions, bewildered by completely different rules. In Chapter Three, the protagonist's original purpose begins and the story takes on a science fiction-like direction.
| Word | Frequency | Difficulty |
|---|---|---|
| 大軍 | 2 | 4.05 |
| 右腕 | 2 | 3.47 |
| でっかい | 2 | 4.22 |
| 一緒 | 2 | 3.18 |
| 関係ない | 2 | 3.45 |
| 飲み | 2 | 3.48 |
| ご覧 | 2 | 3.89 |
| 地道 | 2 | 4.22 |
| 通り過ぎる | 2 | 3.65 |
| 獣道 | 2 | 4.58 |
| 構造 | 2 | 3.57 |
| メタル | 2 | 4.45 |
| 食べられる | 2 | 3.75 |
| 潜り込む | 2 | 3.89 |
| 掃除屋 | 2 | 5.29 |
| 着実 | 2 | 4.30 |
| 拘束力 | 2 | 5.26 |
| 熟練 | 2 | 3.88 |
| カモン | 2 | 5.42 |
| 薄れる | 2 | 3.95 |
| 丘 | 2 | 3.57 |
| 凡そ | 2 | 3.59 |
| 負けず嫌い | 2 | 4.62 |
| 一騎当千 | 2 | 4.67 |
| 活路 | 2 | 4.77 |
| 急 | 2 | 3.79 |
| 大混乱 | 2 | 4.47 |
| 混濁 | 2 | 4.79 |
| 笑い | 2 | 2.95 |
| 模擬戦 | 2 | 3.69 |
| しか無い | 2 | 4.07 |
| 買取 | 2 | 4.39 |
| 荒らし | 2 | 4.48 |
| 斜 | 2 | 4.71 |
| 揃え | 2 | 3.64 |
| ゾンビ | 2 | 3.60 |
| 女の子 | 2 | 2.92 |
| 汗 | 2 | 3.33 |
| 失踪 | 2 | 4.37 |
| 左端 | 2 | 5.02 |
| 埋まる | 2 | 3.77 |
| 取り入れる | 2 | 4.42 |
| 身動き | 2 | 3.87 |
| グツグツ | 2 | 5.43 |
| 占領 | 2 | 4.10 |
| 代表 | 2 | 3.41 |
| 無謀 | 2 | 3.84 |
| 無茶 | 2 | 3.39 |
| 仮死 | 2 | 5.01 |
| 出動 | 2 | 4.63 |
| 異種交配 | 2 | 6.45 |
| 危機 | 2 | 3.52 |
| 好み | 2 | 3.52 |
| まき散らす | 2 | 4.30 |
| 拷問 | 2 | 3.89 |
| 砕く | 2 | 3.46 |
| 駒 | 2 | 3.90 |
| 4本 | 2 | 4.63 |
| じゃろ | 2 | 4.25 |
| ぽっきり | 2 | 5.09 |
| 無くす | 2 | 4.07 |
| その事 | 2 | 3.14 |
| 再び | 2 | 2.75 |
| 要員 | 2 | 4.10 |
| 精 | 2 | 3.78 |
| アチコチ | 2 | 5.67 |
| 何時でも | 2 | 3.33 |
| 甘露 | 2 | 5.17 |
| 迫力 | 2 | 3.80 |
| 指し示す | 2 | 3.98 |
| それなりに | 2 | 3.17 |
| 払う | 2 | 3.23 |
| 爆散 | 2 | 4.46 |
| 何時から | 2 | 3.95 |
| 画因 | 2 | 4.75 |
| 溜める | 2 | 4.32 |
| 創る | 2 | 3.84 |
| 虜 | 2 | 4.46 |
| ボイン | 2 | 5.46 |
| 有益 | 2 | 4.29 |
| 敵わない | 2 | 3.95 |
| 如何せん | 2 | 4.28 |
| 無念 | 2 | 4.21 |
| グラス | 2 | 3.56 |
| 迷宮 | 2 | 2.71 |
| 枚 | 2 | 3.14 |
| 変える | 2 | 3.02 |
| してみると | 2 | 4.17 |
| 抵抗を試みる | 2 | 5.49 |
| 小魚 | 2 | 4.66 |
| 遭難 | 2 | 3.37 |
| 崩す | 2 | 3.45 |
| 微笑む | 2 | 3.01 |
| 下げる | 2 | 3.28 |
| 切 | 2 | 3.67 |
| 類 | 2 | 3.25 |
| 潤沢 | 2 | 4.57 |
| 別 | 2 | 2.74 |
| 屋敷 | 2 | 2.89 |
| に従って | 2 | 3.62 |
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