One day, Amemiya Hikari (the protagonist) is suddenly told to go to another world and save it. As a reincarnate, she heads to a world of swords and magic. Amemiya, who had many regrets in her previous life, struggles in her second life to avoid repeating the same mistakes. And in the process, she may or may not save the world... This is a serialized novel, but it's my first submission. Since I'm writing a novel for the first time, I expect the plot to be weak and there to be many grammatical errors and typos. I'd be happy if you could point out various things in your feedback. (Since I'm sensitive to criticism, please be gentle with me... I'm asking nicely) For now, the revision is complete. The sections marked with ★ are on hold for the time being.
| Word | Frequency | Difficulty |
|---|---|---|
| 内密に | 1 | 4.55 |
| 振る舞い | 1 | 3.85 |
| 遅すぎる | 1 | 4.66 |
| ゴール | 1 | 3.90 |
| 来訪者 | 1 | 4.40 |
| 歯ごたえ | 1 | 4.61 |
| 匿う | 1 | 4.38 |
| 弱音を吐く | 1 | 5.10 |
| 舞い込む | 1 | 4.60 |
| 護身術 | 1 | 4.84 |
| 人脈 | 1 | 4.34 |
| 見落とし | 1 | 4.45 |
| 裸芽 | 1 | 3.78 |
| 宣伝 | 1 | 4.05 |
| 朧げ | 1 | 4.47 |
| まとめる | 1 | 3.82 |
| 住居 | 1 | 4.13 |
| ノック | 1 | 3.54 |
| 懐石料理 | 1 | 5.88 |
| 握り | 1 | 3.58 |
| 友好的 | 1 | 4.05 |
| 打破 | 1 | 4.35 |
| 越し | 1 | 3.68 |
| 鍵を握る | 1 | 5.65 |
| 多方面 | 1 | 5.20 |
| 真っ只中 | 1 | 4.59 |
| 首を刎ねる | 1 | 5.05 |
| 読み取る | 1 | 4.00 |
| とにかく | 1 | 3.04 |
| 貫通 | 1 | 3.82 |
| 来い | 1 | 3.52 |
| 漏らす | 1 | 3.26 |
| 限りなく | 1 | 4.09 |
| 手品 | 1 | 4.68 |
| お客様 | 1 | 3.74 |
| 野放し | 1 | 4.55 |
| 足踏み | 1 | 4.62 |
| 々 | 1 | 3.81 |
| そういや | 1 | 3.76 |
| 引き伸ばす | 1 | 4.94 |
| 疎い | 1 | 4.20 |
| 欠かせない | 1 | 4.45 |
| 方針決定 | 1 | 6.09 |
| 奮い立つ | 1 | 4.40 |
| 断定 | 1 | 4.25 |
| 昼寝 | 1 | 4.08 |
| パリン | 1 | 5.21 |
| 一蹴 | 1 | 4.31 |
| 敵対関係 | 1 | 4.88 |
| 妄想 | 1 | 3.81 |
| 有効 | 1 | 3.53 |
| 呆然 | 1 | 3.67 |
| 暖かさ | 1 | 4.52 |
| 動きだす | 1 | 4.64 |
| 拘束 | 1 | 3.37 |
| 失 | 1 | 4.10 |
| おめでとうございます | 1 | 4.10 |
| タッチパネル | 1 | 5.43 |
| 様様 | 1 | 5.29 |
| 合作 | 1 | 5.34 |
| に加えて | 1 | 3.96 |
| 盗む | 1 | 3.61 |
| 二次 | 1 | 4.68 |
| 生憎 | 1 | 3.80 |
| モデル | 1 | 4.07 |
| 突き当たり | 1 | 4.70 |
| 最大数 | 1 | 5.42 |
| ふう | 1 | 3.64 |
| 競歩 | 1 | 5.77 |
| 不自然 | 1 | 3.62 |
| 自分から | 1 | 3.64 |
| 忍び寄る | 1 | 4.51 |
| 挑戦者 | 1 | 4.40 |
| 最強 | 1 | 3.25 |
| 方策 | 1 | 4.48 |
| 死ぬ気で | 1 | 4.77 |
| 散漫 | 1 | 4.99 |
| 死にそう | 1 | 4.20 |
| 書き直し | 1 | 5.07 |
| 戻り | 1 | 3.40 |
| リハーサル | 1 | 5.20 |
| 茶目っ気 | 1 | 4.73 |
| 若返る | 1 | 4.61 |
| 埋まる | 1 | 3.77 |
| 歩き回る | 1 | 4.10 |
| 国土 | 1 | 4.19 |
| 採れる | 1 | 4.11 |
| 早くも | 1 | 4.11 |
| カサカサ | 1 | 5.05 |
| 纏め | 1 | 3.77 |
| 損 | 1 | 3.84 |
| 非常用 | 1 | 4.99 |
| 交渉のカード | 1 | 6.06 |
| 勝手が違う | 1 | 5.00 |
| ストーリー | 1 | 4.13 |
| 主張 | 1 | 3.48 |
| 某 | 1 | 3.78 |
| 走破 | 1 | 4.91 |
| 零れる | 1 | 4.17 |
| 丸出し | 1 | 4.42 |
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