One day, Amemiya Hikari (the protagonist) is suddenly told to go to another world and save it. As a reincarnate, she heads to a world of swords and magic. Amemiya, who had many regrets in her previous life, struggles in her second life to avoid repeating the same mistakes. And in the process, she may or may not save the world... This is a serialized novel, but it's my first submission. Since I'm writing a novel for the first time, I expect the plot to be weak and there to be many grammatical errors and typos. I'd be happy if you could point out various things in your feedback. (Since I'm sensitive to criticism, please be gentle with me... I'm asking nicely) For now, the revision is complete. The sections marked with ★ are on hold for the time being.
| Word | Frequency | Difficulty |
|---|---|---|
| 纏める | 2 | 4.12 |
| 魔道書 | 2 | 4.72 |
| 言い当てる | 2 | 4.55 |
| 考え方 | 2 | 3.72 |
| 引っ張る | 2 | 3.35 |
| 受け入れ | 2 | 3.34 |
| こん | 2 | 3.58 |
| 遭う | 2 | 3.72 |
| 再三 | 2 | 4.87 |
| 調伏 | 2 | 5.43 |
| そうは行かない | 2 | 4.69 |
| 得手 | 2 | 4.16 |
| 累計 | 2 | 5.14 |
| 書物 | 2 | 3.89 |
| 名乗る | 2 | 3.29 |
| 刺客 | 2 | 4.14 |
| 弟子入り | 2 | 4.50 |
| 狩り | 2 | 3.18 |
| お偉いさん | 2 | 4.36 |
| 見合う | 2 | 3.94 |
| 会社 | 2 | 3.72 |
| 同期 | 2 | 4.22 |
| 関わる | 2 | 3.17 |
| 長居 | 2 | 4.34 |
| 従う | 2 | 3.38 |
| 引き上げる | 2 | 4.00 |
| 下衆 | 2 | 4.76 |
| 共闘 | 2 | 4.33 |
| 焚き木 | 2 | 5.01 |
| そちら | 2 | 3.02 |
| 取得者 | 2 | 5.66 |
| 序盤 | 2 | 4.30 |
| に加え | 2 | 3.96 |
| 魔術師 | 2 | 3.09 |
| 秘密 | 2 | 3.31 |
| 魔人 | 2 | 3.19 |
| 唐突 | 2 | 3.52 |
| 切り裂く | 2 | 3.43 |
| 参考資料 | 2 | 5.50 |
| 演技 | 2 | 3.74 |
| 駆られる | 2 | 4.58 |
| どうしますか | 2 | 4.45 |
| 偽る | 2 | 4.21 |
| 醜い | 2 | 3.92 |
| 疲れる | 2 | 3.75 |
| 謝罪 | 2 | 3.36 |
| 書き方 | 2 | 4.75 |
| 負荷 | 2 | 4.14 |
| 組み込む | 2 | 3.88 |
| 別状 | 2 | 4.96 |
| 何時までも | 2 | 4.65 |
| 顔面 | 2 | 3.59 |
| 来月 | 2 | 4.45 |
| 具 | 2 | 2.87 |
| 足音 | 2 | 3.51 |
| 席 | 2 | 2.98 |
| 捌き | 2 | 4.09 |
| 盛大 | 2 | 3.60 |
| 愚か | 2 | 3.48 |
| 挟撃 | 2 | 4.50 |
| レア | 2 | 3.64 |
| 剣技 | 2 | 3.92 |
| 見解 | 2 | 4.11 |
| 悪 | 2 | 3.28 |
| 放棄 | 2 | 3.78 |
| お菓子 | 2 | 3.35 |
| 授かる | 2 | 3.91 |
| 足手まとい | 2 | 4.29 |
| 良し | 2 | 3.85 |
| 意味ない | 2 | 4.50 |
| 取り除く | 2 | 4.04 |
| オンラインゲーム | 2 | 4.96 |
| ど | 2 | 3.26 |
| エネルギー | 2 | 3.55 |
| 助長 | 2 | 4.80 |
| 欄 | 2 | 4.08 |
| 集まり | 2 | 3.63 |
| 火の玉 | 2 | 4.19 |
| 各個 | 2 | 4.52 |
| 詰め | 2 | 3.50 |
| でしかない | 2 | 3.42 |
| 未だしも | 2 | 3.91 |
| 前線 | 2 | 3.66 |
| カウンター | 2 | 3.43 |
| 聞ける | 2 | 3.63 |
| 格 | 2 | 3.79 |
| レオ | 2 | 3.62 |
| 効率的 | 2 | 4.08 |
| 歪む | 2 | 3.51 |
| 決断 | 2 | 3.64 |
| 上がったり | 2 | 4.91 |
| レイピア | 2 | 4.21 |
| 設定可能 | 2 | 6.14 |
| 主な | 2 | 3.97 |
| 無限 | 2 | 3.62 |
| 皆無 | 2 | 3.79 |
| 位 | 2 | 3.16 |
| しか無い | 2 | 4.07 |
| けれど | 2 | 2.43 |
| 明け | 2 | 3.88 |
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