"I'm quitting as a mercenary now..." "Why, partner!? Didn't we swear to fight together until our strength runs out!?" "That's because... this is a 'game'!!" Tōno Tate, who belongs to the top team of "Eisen Jäger," a massively popular VR-type MMO robot action game played by 10 million people worldwide, decided to retire from gaming in order to make his debut as a brilliant normie upon entering high school. Tate quit gaming and became a high school student, but due to his poor communication skills, he couldn't fit in with his class, and his school life quickly ran aground. Then one day, Iyomori Kaede, regarded as the most beautiful girl in the class, invites him on an after-school date. Tate is elated at this unexpected opportunity for a normie life, but— "Hey, Tōno-kun. Do you know a game called Eisen Jäger?" Those words become the beginning, and Tate finds himself returning once more to the battlefield of iron and scorching sand— An online mecha action story woven together with the battles of humanoid weapons unfolding in a virtual world and the youthful drama of the real world!
| Word | Frequency | Difficulty |
|---|---|---|
| 表現 | 14 | 3.37 |
| それから | 14 | 2.79 |
| 一斉に | 14 | 3.36 |
| 難易度 | 14 | 3.74 |
| サークル | 14 | 4.28 |
| どれ位 | 14 | 3.57 |
| 揃って | 14 | 3.29 |
| 命中 | 14 | 3.74 |
| がる | 14 | 2.87 |
| メートル | 14 | 3.08 |
| 調整 | 14 | 3.40 |
| 焦る | 14 | 3.35 |
| 但し | 14 | 3.11 |
| 基本的に | 14 | 3.18 |
| 酷い | 14 | 3.02 |
| お父さん | 14 | 3.30 |
| 危ない | 14 | 3.21 |
| 乗せる | 14 | 3.07 |
| 沈む | 14 | 3.38 |
| 利用 | 14 | 2.98 |
| 下に | 14 | 3.15 |
| 直感 | 14 | 3.78 |
| えー | 14 | 3.52 |
| 脱炭 | 14 | 3.01 |
| 面 | 14 | 3.13 |
| いける | 14 | 3.19 |
| と同じように | 14 | 3.34 |
| 外見 | 14 | 3.45 |
| 異なる | 14 | 3.27 |
| 景色 | 14 | 3.49 |
| 引き | 14 | 3.23 |
| 疑う | 14 | 3.25 |
| 腰部 | 14 | 5.37 |
| 把握 | 14 | 3.17 |
| 目板 | 14 | 3.85 |
| 等 | 14 | 2.72 |
| 地形 | 14 | 3.75 |
| これ程 | 14 | 3.39 |
| 倉庫 | 14 | 3.49 |
| 貫通 | 14 | 3.82 |
| 格好 | 14 | 3.19 |
| 機動力 | 14 | 4.06 |
| 覚える | 14 | 3.07 |
| 迎撃 | 14 | 3.60 |
| 叫び | 14 | 3.32 |
| ううん | 14 | 3.63 |
| 間違う | 14 | 3.21 |
| 特別 | 14 | 3.12 |
| 因に | 14 | 2.87 |
| 夏休み | 14 | 3.96 |
| 返答 | 14 | 3.36 |
| 過去 | 14 | 3.06 |
| 凄く | 14 | 3.11 |
| 返し | 14 | 3.12 |
| 認定 | 14 | 3.99 |
| 修理 | 14 | 3.58 |
| 殺し | 14 | 2.99 |
| 横目 | 14 | 3.67 |
| 驚き | 14 | 2.99 |
| 避ける | 14 | 3.08 |
| 発揮 | 14 | 3.35 |
| 先端 | 14 | 3.65 |
| 大事 | 14 | 2.94 |
| だからこそ | 14 | 2.92 |
| そちら | 14 | 3.02 |
| 庫内 | 14 | 3.22 |
| 柄 | 14 | 3.45 |
| さあ | 14 | 3.10 |
| どうやって | 14 | 3.23 |
| 日々 | 14 | 3.25 |
| ありがと | 14 | 3.60 |
| 使用 | 14 | 3.03 |
| 影響 | 14 | 3.05 |
| 時には | 14 | 3.07 |
| 構う | 14 | 3.29 |
| 止める | 14 | 2.80 |
| おい | 14 | 2.87 |
| NPC | 14 | 4.17 |
| 純粋 | 14 | 3.41 |
| 動作 | 14 | 3.43 |
| 流れ | 14 | 2.90 |
| と言うことは | 14 | 3.00 |
| ですが | 14 | 2.62 |
| 間近 | 14 | 3.76 |
| 変わった | 14 | 3.19 |
| 代わりに | 14 | 3.10 |
| 逃げ出す | 14 | 3.33 |
| 技術 | 14 | 2.97 |
| 二つ | 14 | 3.04 |
| 複雑 | 14 | 3.34 |
| 様々 | 14 | 3.02 |
| 輝く | 14 | 3.03 |
| 親 | 14 | 3.18 |
| 潰す | 14 | 3.09 |
| 脇 | 14 | 3.52 |
| 解放 | 14 | 3.11 |
| クラスメイト | 14 | 3.79 |
| ジャンク | 14 | 5.36 |
| 上がり | 14 | 3.47 |
| 右 | 14 | 3.20 |
Showing 1501 - 1600 of 13,112 words