"I'm quitting as a mercenary now..." "Why, partner!? Didn't we swear to fight together until our strength runs out!?" "That's because... this is a 'game'!!" Tōno Tate, who belongs to the top team of "Eisen Jäger," a massively popular VR-type MMO robot action game played by 10 million people worldwide, decided to retire from gaming in order to make his debut as a brilliant normie upon entering high school. Tate quit gaming and became a high school student, but due to his poor communication skills, he couldn't fit in with his class, and his school life quickly ran aground. Then one day, Iyomori Kaede, regarded as the most beautiful girl in the class, invites him on an after-school date. Tate is elated at this unexpected opportunity for a normie life, but— "Hey, Tōno-kun. Do you know a game called Eisen Jäger?" Those words become the beginning, and Tate finds himself returning once more to the battlefield of iron and scorching sand— An online mecha action story woven together with the battles of humanoid weapons unfolding in a virtual world and the youthful drama of the real world!
| Word | Frequency | Difficulty |
|---|---|---|
| 何処となく | 2 | 3.87 |
| 眠気 | 2 | 4.06 |
| 羨望 | 2 | 4.42 |
| 明滅 | 2 | 4.40 |
| 言いよう | 2 | 3.98 |
| 落ち着き払う | 2 | 4.83 |
| バカに | 2 | 4.12 |
| 拾い | 2 | 4.12 |
| 旧知 | 2 | 4.80 |
| ゴロゴロ | 2 | 4.13 |
| 改良 | 2 | 3.93 |
| がっくり | 2 | 4.16 |
| 全面 | 2 | 4.45 |
| 事項 | 2 | 4.04 |
| 試し | 2 | 3.38 |
| ネイビーブルー | 2 | 6.59 |
| 得手 | 2 | 4.16 |
| 振りをする | 2 | 4.61 |
| 付け焼刃 | 2 | 5.09 |
| 人格 | 2 | 3.90 |
| フェイス | 2 | 4.77 |
| 大きすぎる | 2 | 4.25 |
| どっちも | 2 | 4.07 |
| それはない | 2 | 4.11 |
| G | 2 | 3.91 |
| 酷 | 2 | 4.12 |
| うす | 2 | 4.95 |
| 観察眼 | 2 | 4.68 |
| 足を踏み出す | 2 | 4.87 |
| さて置き | 2 | 4.29 |
| 色っぽい | 2 | 4.28 |
| 力仕事 | 2 | 4.61 |
| 版 | 2 | 3.77 |
| 並び | 2 | 4.00 |
| 尖る | 2 | 3.95 |
| 潮 | 2 | 4.57 |
| 際に | 2 | 3.24 |
| 引き上げ | 2 | 4.05 |
| くそ | 2 | 3.67 |
| かかって来い | 2 | 4.66 |
| 検知 | 2 | 4.71 |
| 車輪 | 2 | 4.12 |
| 議論 | 2 | 3.98 |
| 催す | 2 | 4.48 |
| 良くなる | 2 | 4.23 |
| 外周 | 2 | 4.30 |
| ちらり | 2 | 4.83 |
| 公表 | 2 | 4.19 |
| 人殺し | 2 | 4.32 |
| 気の毒 | 2 | 4.08 |
| 辺り | 2 | 3.04 |
| ペナルティ | 2 | 4.38 |
| 言い当てる | 2 | 4.55 |
| 当時 | 2 | 3.28 |
| チューンアップ | 2 | 6.64 |
| 北上 | 2 | 4.43 |
| 美しさ | 2 | 3.72 |
| パルス | 2 | 4.76 |
| 及く | 2 | 4.53 |
| 掃除 | 2 | 3.48 |
| 片側 | 2 | 4.66 |
| よく言う | 2 | 4.67 |
| 物 | 2 | 2.51 |
| 旧 | 2 | 3.52 |
| 引っ張り上げる | 2 | 5.32 |
| 空振り | 2 | 4.51 |
| ちまう | 2 | 3.18 |
| 使い慣れる | 2 | 4.64 |
| その辺り | 2 | 3.44 |
| 試み | 2 | 4.16 |
| 疎外感 | 2 | 4.98 |
| みたく | 2 | 4.18 |
| 蒸発 | 2 | 4.25 |
| 健闘 | 2 | 4.63 |
| 支え | 2 | 3.37 |
| 交ぜる | 2 | 4.57 |
| しようもない | 2 | 4.13 |
| 比 | 2 | 3.96 |
| がんば | 2 | 4.88 |
| NG | 2 | 5.09 |
| 中々どうして | 2 | 4.84 |
| 久々 | 2 | 3.70 |
| 囚われ | 2 | 3.98 |
| 超え | 2 | 3.42 |
| 思われる | 2 | 4.11 |
| 不可 | 2 | 4.25 |
| 思い浮かべる | 2 | 3.73 |
| 足を踏み入れる | 2 | 4.14 |
| 折り返し | 2 | 4.95 |
| 集まり | 2 | 3.63 |
| はずです | 2 | 3.45 |
| こればかり | 2 | 4.15 |
| 長さ | 2 | 3.67 |
| 二九 | 2 | 4.05 |
| 蝕む | 2 | 4.24 |
| 道のり | 2 | 4.16 |
| 定項 | 2 | 3.84 |
| 伝 | 2 | 3.83 |
| お見通し | 2 | 4.43 |
| 感じがする | 2 | 3.93 |
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