"I'm quitting as a mercenary now..." "Why, partner!? Didn't we swear to fight together until our strength runs out!?" "That's because... this is a 'game'!!" Tōno Tate, who belongs to the top team of "Eisen Jäger," a massively popular VR-type MMO robot action game played by 10 million people worldwide, decided to retire from gaming in order to make his debut as a brilliant normie upon entering high school. Tate quit gaming and became a high school student, but due to his poor communication skills, he couldn't fit in with his class, and his school life quickly ran aground. Then one day, Iyomori Kaede, regarded as the most beautiful girl in the class, invites him on an after-school date. Tate is elated at this unexpected opportunity for a normie life, but— "Hey, Tōno-kun. Do you know a game called Eisen Jäger?" Those words become the beginning, and Tate finds himself returning once more to the battlefield of iron and scorching sand— An online mecha action story woven together with the battles of humanoid weapons unfolding in a virtual world and the youthful drama of the real world!
| Word | Frequency | Difficulty |
|---|---|---|
| ちち | 1 | 5.06 |
| 漫画喫茶 | 1 | 5.99 |
| 中型 | 1 | 4.37 |
| 中3 | 1 | 5.63 |
| 理論 | 1 | 3.99 |
| 仲間はずれ | 1 | 5.03 |
| 期間中 | 1 | 4.68 |
| 血の涙 | 1 | 4.98 |
| 曲面 | 1 | 5.55 |
| 寄生 | 1 | 4.00 |
| タイマー | 1 | 5.07 |
| 並に | 1 | 4.57 |
| ど真ん中 | 1 | 4.84 |
| 圧迫感 | 1 | 4.48 |
| 届 | 1 | 4.77 |
| 究極 | 1 | 4.13 |
| 異世界 | 1 | 2.94 |
| 事 | 1 | 1.75 |
| 細める | 1 | 3.90 |
| これでも | 1 | 3.60 |
| 拉致 | 1 | 4.18 |
| ディテール | 1 | 5.70 |
| 全面的 | 1 | 4.23 |
| 押し倒す | 1 | 4.27 |
| 愛想 | 1 | 4.26 |
| クロスカントリー | 1 | 6.85 |
| 咳き込む | 1 | 4.31 |
| 忠誠心 | 1 | 4.24 |
| 発展 | 1 | 3.51 |
| お邪魔します | 1 | 4.69 |
| 伺い | 1 | 4.41 |
| お嬢様 | 1 | 3.17 |
| 慰め | 1 | 3.79 |
| 切り捨て | 1 | 4.23 |
| 委員 | 1 | 4.22 |
| 裾野 | 1 | 5.11 |
| 至らない | 1 | 4.36 |
| 気にするな | 1 | 3.91 |
| デザート | 1 | 4.00 |
| 虐げる | 1 | 4.25 |
| 主戦場 | 1 | 4.91 |
| 誰にともなく | 1 | 4.97 |
| 突 | 1 | 4.52 |
| どん | 1 | 4.43 |
| なんか用 | 1 | 5.31 |
| オール | 1 | 4.17 |
| 兵士 | 1 | 2.77 |
| 非日常 | 1 | 4.93 |
| ブレーキング | 1 | 6.36 |
| プロット | 1 | 4.84 |
| ドミナント | 1 | 7.11 |
| ときめき | 1 | 4.93 |
| 持ち手 | 1 | 4.57 |
| 盗み見 | 1 | 4.92 |
| 蓄え | 1 | 4.11 |
| 腹を決める | 1 | 6.10 |
| 場数 | 1 | 4.88 |
| あああ | 1 | 3.69 |
| 何かあったの | 1 | 3.93 |
| 朝練 | 1 | 4.89 |
| 竹やり | 1 | 6.07 |
| 破る | 1 | 3.43 |
| 嘲り | 1 | 4.74 |
| 古史 | 1 | 4.64 |
| 噴火 | 1 | 4.58 |
| 運動神経 | 1 | 4.56 |
| ホール | 1 | 3.84 |
| 声をひそめる | 1 | 5.91 |
| 自主的 | 1 | 4.60 |
| 病弱 | 1 | 4.43 |
| 強がり | 1 | 4.69 |
| 吹き上げ | 1 | 5.16 |
| お姉 | 1 | 3.30 |
| 懲りる | 1 | 4.43 |
| 釘付け | 1 | 4.24 |
| テニスウェア | 1 | 6.64 |
| 仕業 | 1 | 3.99 |
| 推察 | 1 | 4.22 |
| 硬さ | 1 | 4.39 |
| おほん | 1 | 5.05 |
| 宿る | 1 | 3.56 |
| コクピット | 1 | 4.74 |
| チャレンジ | 1 | 4.54 |
| お先に | 1 | 4.88 |
| お供 | 1 | 4.18 |
| ポテンシャル | 1 | 4.83 |
| 振り分け | 1 | 4.66 |
| 刻下 | 1 | 5.41 |
| レトロゲー | 1 | 6.30 |
| 麻薬中毒 | 1 | 6.07 |
| 打 | 1 | 4.12 |
| 目と鼻の先 | 1 | 4.63 |
| 舞い戻る | 1 | 4.43 |
| 再スタート | 1 | 5.65 |
| 高々 | 1 | 4.14 |
| 本体 | 1 | 3.63 |
| 腕前 | 1 | 3.92 |
| アプローチ | 1 | 4.31 |
| 無駄使い | 1 | 5.31 |
| 秘匿性 | 1 | 5.42 |
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