"I'm quitting as a mercenary now..." "Why, partner!? Didn't we swear to fight together until our strength runs out!?" "That's because... this is a 'game'!!" Tōno Tate, who belongs to the top team of "Eisen Jäger," a massively popular VR-type MMO robot action game played by 10 million people worldwide, decided to retire from gaming in order to make his debut as a brilliant normie upon entering high school. Tate quit gaming and became a high school student, but due to his poor communication skills, he couldn't fit in with his class, and his school life quickly ran aground. Then one day, Iyomori Kaede, regarded as the most beautiful girl in the class, invites him on an after-school date. Tate is elated at this unexpected opportunity for a normie life, but— "Hey, Tōno-kun. Do you know a game called Eisen Jäger?" Those words become the beginning, and Tate finds himself returning once more to the battlefield of iron and scorching sand— An online mecha action story woven together with the battles of humanoid weapons unfolding in a virtual world and the youthful drama of the real world!
| Word | Frequency | Difficulty |
|---|---|---|
| 照れる | 5 | 3.93 |
| 休み | 5 | 3.57 |
| 休日 | 5 | 3.94 |
| 罠 | 5 | 3.13 |
| そうそう | 5 | 3.36 |
| 散弾 | 5 | 4.62 |
| お店 | 5 | 3.48 |
| ちっ | 5 | 3.66 |
| 同情 | 5 | 3.64 |
| 分かれる | 5 | 3.99 |
| きらきら | 5 | 4.11 |
| 茶化す | 5 | 4.28 |
| 想定 | 5 | 3.45 |
| ここぞ | 5 | 4.24 |
| 緊張感 | 5 | 3.77 |
| 入り口 | 5 | 3.28 |
| ストーカー | 5 | 4.16 |
| ゲーマー | 5 | 4.49 |
| 振り向ける | 5 | 5.14 |
| 大人っぽい | 5 | 4.84 |
| 金色 | 5 | 3.54 |
| 穿つ | 5 | 4.10 |
| 地下 | 5 | 3.08 |
| 行き着く | 5 | 4.28 |
| 内緒 | 5 | 3.91 |
| 岩肌 | 5 | 4.50 |
| 指し | 5 | 4.00 |
| 本名 | 5 | 4.20 |
| 優雅 | 5 | 3.54 |
| 何時から | 5 | 3.95 |
| 半ば | 5 | 3.39 |
| 海賊 | 5 | 3.73 |
| むき出し | 5 | 4.23 |
| 携帯端末 | 5 | 4.97 |
| 最適 | 5 | 3.96 |
| ノイズ | 5 | 4.08 |
| いらっしゃる | 5 | 3.26 |
| 無難 | 5 | 3.98 |
| たの | 5 | 3.30 |
| 卑怯 | 5 | 3.91 |
| 拡大 | 5 | 3.61 |
| 差出人 | 5 | 4.66 |
| 基地 | 5 | 3.79 |
| にらみ合う | 5 | 4.89 |
| この人 | 5 | 3.25 |
| 誇る | 5 | 3.46 |
| 僕ら | 5 | 3.51 |
| ばらばら | 5 | 4.40 |
| 露 | 5 | 3.76 |
| もち | 5 | 4.33 |
| まとも | 5 | 3.58 |
| 顔を上げる | 5 | 3.78 |
| 点数 | 5 | 4.44 |
| 発砲音 | 5 | 4.93 |
| 図書室 | 5 | 4.11 |
| 分断 | 5 | 4.10 |
| 要因 | 5 | 3.90 |
| アイカメラ | 5 | 6.66 |
| ゲームシステム | 5 | 5.23 |
| 繰り返し | 5 | 3.34 |
| 初対面 | 5 | 3.84 |
| 隅 | 5 | 3.59 |
| 施す | 5 | 3.52 |
| ビリヤード | 5 | 5.29 |
| 一時 | 5 | 3.70 |
| トラウマ | 5 | 3.95 |
| 脳 | 5 | 3.60 |
| 斜めに | 5 | 4.14 |
| ピンク色 | 5 | 4.23 |
| 敗北 | 5 | 3.56 |
| セントラル | 5 | 4.41 |
| 敷く | 5 | 3.70 |
| 識別 | 5 | 4.04 |
| 一戦 | 5 | 4.16 |
| 得意げ | 5 | 4.14 |
| 仲居 | 5 | 5.41 |
| D | 5 | 3.46 |
| 色んな | 5 | 3.36 |
| 探る | 5 | 3.44 |
| ぎこちない | 5 | 4.12 |
| 去る | 5 | 3.02 |
| に過ぎない | 5 | 3.53 |
| 切 | 5 | 3.67 |
| 結果的に | 5 | 3.83 |
| 箇所 | 5 | 3.76 |
| 麓 | 5 | 4.12 |
| 幻想的 | 5 | 4.19 |
| 露出 | 5 | 3.96 |
| 一度も | 5 | 3.58 |
| ざわつく | 5 | 4.14 |
| 回数 | 5 | 3.91 |
| パソコン | 5 | 4.05 |
| 手招き | 5 | 4.11 |
| 向き直る | 5 | 3.58 |
| ブースト | 5 | 4.31 |
| ステップ | 5 | 3.86 |
| 追尾 | 5 | 4.56 |
| ジャンル | 6 | 4.28 |
| 憤慨 | 6 | 4.24 |
| データ | 6 | 3.64 |
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